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wallj
master
[ARCHIVED 2017] A 2D puzzle game in which the player uses bombs to push garbage blocks away. Made in Java using JBox2D
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
Adam NAILI
2018-02-01
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Rename events/orders ; Partial impl. of robot event handling
pacien
2018-02-01
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Use copy constructor for JBox vectors
pacien
2018-02-01
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Refactor blocks and controllers
pacien
2018-02-01
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Dedup
pacien
2018-02-01
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Remove useless links
pacien
2018-02-01
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Add stage controller and Updateable interface
pacien
2018-02-01
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Rename GameController and update class diagram
pacien
2018-02-01
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Add time delta to context
pacien
2018-02-01
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Modifying Input handling, Thread sleep and various things
Adam NAILI
2018-02-01
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Add note to report
pacien
2018-01-17
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Add resources to generated jar
pacien
2018-01-17
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Include tests in zip
pacien
2018-01-14
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Updating UML diagram
Adam NAILI
2018-01-14
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Update diagram
pacien
2018-01-14
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Rename zip subdir
pacien
2018-01-14
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
pacien
2018-01-14
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Modifying the implementation of the Main, with Validation feature and excepti...
Adam NAILI
2018-01-14
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
Adam NAILI
2018-01-14
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Modifying implementation of paintCircle to center the cicle when it is smalle...
Adam NAILI
2018-01-14
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Updating UML diagram
Adam NAILI
2018-01-14
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Implementing Display controllers (and changing null in some Physics controlle...
Adam NAILI
2018-01-14
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Elaborate dev report
pacien
2018-01-14
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Rename model package to block
pacien
2018-01-14
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Add maps
pacien
2018-01-14
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Keep output dirs for zip generation
pacien
2018-01-14
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Make garbage blocks non-traversable
pacien
2018-01-14
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Update class diagram
pacien
2018-01-14
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
pacien
2018-01-14
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Implementing Wall controllers for a not committed test of GUI
Adam NAILI
2018-01-14
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Modifying Exception handling messages in Main
Adam NAILI
2018-01-14
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
Adam NAILI
2018-01-14
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Modifying the accessibility of the constant of size in TileVec2 (used to disp...
Adam NAILI
2018-01-14
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Implementing the beginning of parsing thing, call to application.run()
Adam NAILI
2018-01-14
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Implementing Viewer
Adam NAILI
2018-01-14
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Implement board validator
pacien
2018-01-14
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Move neighbour tile list
pacien
2018-01-14
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Impl. stub
pacien
2018-01-14
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Fixing code
Adam NAILI
2018-01-14
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Creating a new Event for GameOver feature
Adam NAILI
2018-01-14
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Implementing 'isOver' feature in Game
Adam NAILI
2018-01-14
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
Adam NAILI
2018-01-14
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Typo
pacien
2018-01-14
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Implement path finder
pacien
2018-01-14
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Implement path finder
pacien
2018-01-14
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Updating UML diagram
Adam NAILI
2018-01-14
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Adding 'isOver' feature to GameController
Adam NAILI
2018-01-14
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Updating documentation (minor)
Adam NAILI
2018-01-14
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Moving Stage inside Game, and implementing methods related to this new manage...
Adam NAILI
2018-01-14
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Modifying Context: it contains Game and no longer Stage
Adam NAILI
2018-01-14
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