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author | Timothée Floure | 2016-03-14 14:08:15 +0100 |
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committer | Timothée Floure | 2016-03-14 14:08:15 +0100 |
commit | 06296e66cd53bc68198c3bfeace17f85707cc2f4 (patch) | |
tree | 8c53f38ef43f7a9f290d2e04b1ce2074529959a6 /src/ch/epfl | |
parent | 7b228fed7b480cc5825bb168567a556269f785cb (diff) | |
download | xblast-06296e66cd53bc68198c3bfeace17f85707cc2f4.tar.gz |
Add the nextBlasts method to the GameState class
Diffstat (limited to 'src/ch/epfl')
-rw-r--r-- | src/ch/epfl/xblast/server/GameState.java | 23 |
1 files changed, 22 insertions, 1 deletions
diff --git a/src/ch/epfl/xblast/server/GameState.java b/src/ch/epfl/xblast/server/GameState.java index 685bc54..3bd1961 100644 --- a/src/ch/epfl/xblast/server/GameState.java +++ b/src/ch/epfl/xblast/server/GameState.java | |||
@@ -22,10 +22,31 @@ public final class GameState { | |||
22 | private final List<Sq<Cell>> blasts; | 22 | private final List<Sq<Cell>> blasts; |
23 | 23 | ||
24 | /** | 24 | /** |
25 | * Compute the next state of a blast. | ||
26 | * | ||
27 | * @param blasts0 existing particles | ||
28 | * @param board0 the game's board | ||
29 | * @param explosions0 active explosions | ||
30 | * @return the position of the explosion's particles for the next state. | ||
31 | */ | ||
32 | private static List<Sq<Cell>> nextBlasts(List<Sq<Cell>> blasts0, Board board0, List<Sq<Sq<Cell>>> explosions0) { | ||
33 | List<Sq<Cell>> blasts1 = new ArrayList<>(); | ||
34 | for (Sq<Cell> blastSeq : blasts0) { | ||
35 | if (!blastSeq.tail().isEmpty() && board0.blockAt(blastSeq.head()).isFree()) { | ||
36 | blasts1.add(blastSeq.tail()); | ||
37 | } | ||
38 | } | ||
39 | for (Sq<Sq<Cell>> explosion0 : explosions0) { | ||
40 | blasts1.add(explosion0.head()); | ||
41 | } | ||
42 | return blasts1; | ||
43 | } | ||
44 | |||
45 | /** | ||
25 | * Instanciates a new GameState. | 46 | * Instanciates a new GameState. |
26 | * | 47 | * |
27 | * @param ticks thie tick corresponding to the state | 48 | * @param ticks thie tick corresponding to the state |
28 | * @param board the board | 49 | * @param board the game's board |
29 | * @param players list of the players | 50 | * @param players list of the players |
30 | * @param bombs list of the bombs | 51 | * @param bombs list of the bombs |
31 | * @param explosions list of the explosions | 52 | * @param explosions list of the explosions |