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-rw-r--r--src/ch/epfl/xblast/ArgumentChecker.java26
-rw-r--r--src/ch/epfl/xblast/PlayerID.java16
-rw-r--r--src/ch/epfl/xblast/server/Bomb.java116
-rw-r--r--src/ch/epfl/xblast/server/Player.java332
-rw-r--r--test/ch/epfl/xblast/namecheck/NameCheck03.java89
5 files changed, 579 insertions, 0 deletions
diff --git a/src/ch/epfl/xblast/ArgumentChecker.java b/src/ch/epfl/xblast/ArgumentChecker.java
new file mode 100644
index 0000000..311807e
--- /dev/null
+++ b/src/ch/epfl/xblast/ArgumentChecker.java
@@ -0,0 +1,26 @@
1package ch.epfl.xblast;
2
3/**
4 * ArgumentChecker.
5 *
6 * @author Pacien TRAN-GIRARD (261948)
7 * @author Timothée FLOURE (257420)
8 */
9public final class ArgumentChecker {
10
11 /**
12 * Returns the given value if it is non-negative.
13 *
14 * @param value the tested value
15 * @return the given value if non-negative
16 * @throws IllegalArgumentException if the value is inferior to 0
17 */
18 public static int requireNonNegative(int value) {
19 if (value >= 0) {
20 return value;
21 } else {
22 throw new IllegalArgumentException();
23 }
24 }
25
26}
diff --git a/src/ch/epfl/xblast/PlayerID.java b/src/ch/epfl/xblast/PlayerID.java
new file mode 100644
index 0000000..c2c5c58
--- /dev/null
+++ b/src/ch/epfl/xblast/PlayerID.java
@@ -0,0 +1,16 @@
1package ch.epfl.xblast;
2
3/**
4 * IDs the 4 different players.
5 *
6 * @author Pacien TRAN-GIRARD (261948)
7 * @author Timothée FLOURE (257420)
8 */
9public enum PlayerID {
10
11 PLAYER_1,
12 PLAYER_2,
13 PLAYER_3,
14 PLAYER_4
15
16}
diff --git a/src/ch/epfl/xblast/server/Bomb.java b/src/ch/epfl/xblast/server/Bomb.java
new file mode 100644
index 0000000..12e8888
--- /dev/null
+++ b/src/ch/epfl/xblast/server/Bomb.java
@@ -0,0 +1,116 @@
1package ch.epfl.xblast.server;
2
3import ch.epfl.cs108.Sq;
4import ch.epfl.xblast.ArgumentChecker;
5import ch.epfl.xblast.Cell;
6import ch.epfl.xblast.Direction;
7import ch.epfl.xblast.PlayerID;
8
9import java.util.ArrayList;
10import java.util.List;
11import java.util.Objects;
12
13/**
14 * A Bomb.
15 *
16 * @author Pacien TRAN-GIRARD (261948)
17 * @author Timothée FLOURE (257420)
18 */
19public final class Bomb {
20
21 private PlayerID ownerId;
22 private Cell position;
23 private Sq<Integer> fuseLengths;
24 private int range;
25
26 /**
27 * Generates one arm of explosion.
28 */
29 private Sq<Sq<Cell>> explosionArmTowards(Direction dir) {
30 return Sq
31 .constant(Sq.iterate(position, position -> position.neighbor(dir)).limit(range))
32 .limit(Ticks.EXPLOSION_TICKS);
33 }
34
35 /**
36 * Instantiates a new Bomb.
37 *
38 * @param ownerId id of the owner of the bomb
39 * @param position position of the bomb
40 * @param fuseLengths length of the bomb's fuse
41 * @param range range of the bomb
42 * @throws IllegalArgumentException if range is negative or fuseLenghts is empty
43 * @throws NullPointerException if ownerId, position or fuseLengths is null
44 */
45 public Bomb(PlayerID ownerId, Cell position, Sq<Integer> fuseLengths, int range) {
46 this.ownerId = Objects.requireNonNull(ownerId);
47 this.position = Objects.requireNonNull(position);
48
49 this.fuseLengths = Objects.requireNonNull(fuseLengths);
50 if (this.fuseLengths.isEmpty())
51 throw new IllegalArgumentException();
52
53 this.range = ArgumentChecker.requireNonNegative(range);
54 }
55
56 /**
57 * Instantiates a new Bomb.
58 *
59 * @param ownerId id of the owner of the bomb
60 * @param position position of the bomb
61 * @param fuseLength length of the bomb's fuse
62 * @param range range of the bomb
63 * @throws IllegalArgumentException if range or fuseLengths is negative
64 * @throws NullPointerException if ownerId, position or fuseLengths is null
65 */
66 public Bomb(PlayerID ownerId, Cell position, int fuseLength, int range) {
67 this(ownerId, position, Sq.iterate(fuseLength, fl -> fl - 1), range);
68 }
69
70 /**
71 * @return the ID of the owner of the bomb
72 */
73 public PlayerID ownerId() {
74 return ownerId;
75 }
76
77 /**
78 * @return the position of the bomb
79 */
80 public Cell position() {
81 return position;
82 }
83
84 /**
85 * @return the length of the fuse
86 */
87 public Sq<Integer> fuseLengths() {
88 return fuseLengths;
89 }
90
91 /**
92 * @return the remaining time before the explosion
93 */
94 public int fuseLength() {
95 return fuseLengths.head();
96 }
97
98 /**
99 * @return the range of the Bomb
100 */
101 public int range() {
102 return range;
103 }
104
105 /**
106 * @return the explosion
107 */
108 public List<Sq<Sq<Cell>>> explosion() {
109 List<Sq<Sq<Cell>>> explosion = new ArrayList<>();
110 for (Direction dir : Direction.values()) {
111 explosion.add(explosionArmTowards(dir));
112 }
113 return explosion;
114 }
115
116}
diff --git a/src/ch/epfl/xblast/server/Player.java b/src/ch/epfl/xblast/server/Player.java
new file mode 100644
index 0000000..7b5ac26
--- /dev/null
+++ b/src/ch/epfl/xblast/server/Player.java
@@ -0,0 +1,332 @@
1package ch.epfl.xblast.server;
2
3import ch.epfl.cs108.Sq;
4import ch.epfl.xblast.*;
5
6import java.util.Objects;
7
8/**
9 * A Player.
10 *
11 * @author Pacien TRAN-GIRARD (261948)
12 * @author Timothée FLOURE (257420)
13 */
14public final class Player {
15
16 /**
17 * The life state of a player.
18 */
19 public static final class LifeState {
20
21 /**
22 * Enum containing all the possible life states.
23 */
24 public enum State {
25 INVULNERABLE,
26 VULNERABLE,
27 DYING,
28 DEAD
29 }
30
31 private final int lives;
32 private final State state;
33
34 /**
35 * Instantiates a new LifeSate.
36 *
37 * @param lives the number of lives
38 * @param state the state
39 * @throws IllegalArgumentException if lives is negative
40 */
41 public LifeState(int lives, State state) {
42 this.lives = ArgumentChecker.requireNonNegative(lives);
43 this.state = state;
44 }
45
46 /**
47 * @return the number of lives
48 */
49 public int lives() {
50 return lives;
51 }
52
53 /**
54 * @return the state
55 */
56 public State state() {
57 return state;
58 }
59
60 /**
61 * @return true if the actual state allow to move
62 */
63 public boolean canMove() {
64 return (state() == State.INVULNERABLE || state() == State.VULNERABLE);
65 }
66
67 }
68
69 /**
70 * The "directed" position of a player.
71 */
72 public static final class DirectedPosition {
73
74 private final SubCell position;
75 private final Direction direction;
76