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-rw-r--r--test/ch/epfl/xblast/simulation/GraphicalSimulation.java25
1 files changed, 25 insertions, 0 deletions
diff --git a/test/ch/epfl/xblast/simulation/GraphicalSimulation.java b/test/ch/epfl/xblast/simulation/GraphicalSimulation.java
index 5706577..7e4454d 100644
--- a/test/ch/epfl/xblast/simulation/GraphicalSimulation.java
+++ b/test/ch/epfl/xblast/simulation/GraphicalSimulation.java
@@ -1,5 +1,6 @@
1package ch.epfl.xblast.simulation; 1package ch.epfl.xblast.simulation;
2 2
3import ch.epfl.xblast.PlayerAction;
3import ch.epfl.xblast.PlayerID; 4import ch.epfl.xblast.PlayerID;
4import ch.epfl.xblast.client.*; 5import ch.epfl.xblast.client.*;
5import ch.epfl.xblast.server.*; 6import ch.epfl.xblast.server.*;
@@ -8,7 +9,11 @@ import ch.epfl.xblast.server.debug.RandomEventGenerator;
8import ch.epfl.xblast.server.painter.BoardPainter; 9import ch.epfl.xblast.server.painter.BoardPainter;
9 10
10import javax.swing.*; 11import javax.swing.*;
12import java.awt.event.KeyEvent;
13import java.util.HashMap;
11import java.util.List; 14import java.util.List;
15import java.util.Map;
16import java.util.function.Consumer;
12 17
13/** 18/**
14 * @author Timothée FLOURE (257420) 19 * @author Timothée FLOURE (257420)
@@ -22,6 +27,18 @@ public class GraphicalSimulation {
22 private static final int BOMB_PROB = 100; 27 private static final int BOMB_PROB = 100;
23 private static final RandomEventGenerator RANDOM_EVENT_GENERATOR = new RandomEventGenerator(SEED, SPEED_CHANGE_PROB, BOMB_PROB); 28 private static final RandomEventGenerator RANDOM_EVENT_GENERATOR = new RandomEventGenerator(SEED, SPEED_CHANGE_PROB, BOMB_PROB);
24 29
30 private static Map<Integer,PlayerAction> buildPlayerActionMap() {
31 Map<Integer, PlayerAction> playerActionMap = new HashMap<>();
32 playerActionMap.put(KeyEvent.VK_UP, PlayerAction.MOVE_N);
33 playerActionMap.put(KeyEvent.VK_RIGHT, PlayerAction.MOVE_E);
34 playerActionMap.put(KeyEvent.VK_DOWN, PlayerAction.MOVE_S);
35 playerActionMap.put(KeyEvent.VK_LEFT, PlayerAction.MOVE_W);
36 playerActionMap.put(KeyEvent.VK_SPACE, PlayerAction.DROP_BOMB);
37 playerActionMap.put(KeyEvent.VK_SHIFT, PlayerAction.STOP);
38
39 return playerActionMap;
40 }
41
25 private static ch.epfl.xblast.client.GameState getClientData(GameState gs) { 42 private static ch.epfl.xblast.client.GameState getClientData(GameState gs) {
26 List<Byte> serializedGameState = GameStateSerializer.serialize(BOARD_PAINTER, gs); 43 List<Byte> serializedGameState = GameStateSerializer.serialize(BOARD_PAINTER, gs);
27 return GameStateDeserializer.deserialize(serializedGameState); 44 return GameStateDeserializer.deserialize(serializedGameState);
@@ -48,11 +65,19 @@ public class GraphicalSimulation {
48 } 65 }
49 66
50 public static void main(String[] args) { 67 public static void main(String[] args) {
68
69 // Build the window
51 JFrame frame = buildFrame(); 70 JFrame frame = buildFrame();
52 XBlastComponent xblast = new XBlastComponent(); 71 XBlastComponent xblast = new XBlastComponent();
53 frame.setContentPane(xblast); 72 frame.setContentPane(xblast);
54 frame.pack(); 73 frame.pack();
55 74
75 // Attach a KeyboardEventHandler
76 Consumer<PlayerAction> c = System.out::println;
77 frame.addKeyListener(new KeyboardEventHandler(buildPlayerActionMap(), c));
78 frame.requestFocusInWindow();
79
80 // Run the Simulation
56 for (GameState gs = INITIAL_GAMESTATE; !isSimulationOver(gs); gs = nextGameState(gs)) 81 for (GameState gs = INITIAL_GAMESTATE; !isSimulationOver(gs); gs = nextGameState(gs))
57 displayGameState(getClientData(gs), xblast); 82 displayGameState(getClientData(gs), xblast);
58 } 83 }