Commit message (Collapse) | Author | Age | |
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* | Make nextPlayers great again | Pacien TRAN-GIRARD | 2016-04-08 |
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* | Reformat code | Pacien TRAN-GIRARD | 2016-04-08 |
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* | Make nextBlasts great again | Pacien TRAN-GIRARD | 2016-04-08 |
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| * | Fix nextBlast & crumbling walls | Timothée Floure | 2016-04-08 |
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* | | Make shadows great again | Pacien TRAN-GIRARD | 2016-04-08 |
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* | Fix game duration | Timothée Floure | 2016-04-08 |
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* | Make player collisions great again | Pacien TRAN-GIRARD | 2016-04-08 |
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* | Make indestructible walls great again | Pacien TRAN-GIRARD | 2016-04-07 |
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* | Make explosions great again | Pacien TRAN-GIRARD | 2016-04-07 |
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* | Fix nextPlayer blocking bombs + remove magic number for | Timothée Floure | 2016-04-07 |
| | | | | BOMB_BLOCKING_DISTANCE | ||
* | Make nextBoard great again | Pacien TRAN-GIRARD | 2016-04-07 |
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* | Fix bomb drop event filtering | Pacien TRAN-GIRARD | 2016-04-07 |
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* | Complete GameStatePrinter with bombs and blasts | Pacien TRAN-GIRARD | 2016-04-06 |
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* | Make newlyDroppedBombs more readable | Pacien TRAN-GIRARD | 2016-04-06 |
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* | Remove player number magic value | Pacien TRAN-GIRARD | 2016-04-06 |
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* | Optimize nextExplosions | Pacien TRAN-GIRARD | 2016-04-06 |
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* | GameState: Fix movement in nextPlayer() | Timothée Floure | 2016-04-05 |
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* | Implement nextPlayer() for GameState | Timothée Floure | 2016-04-05 |
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* | Fix wrong method call for empty set enum creation | Pacien TRAN-GIRARD | 2016-03-31 |
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* | Remove (useless ?) cast to HasSet in GameState/nextBoard | Timothée Floure | 2016-03-31 |
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* | Fix encapsulation failure in Board class | Timothée Floure | 2016-03-31 |
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* | Implement simulation terminal output coloring | Pacien TRAN-GIRARD | 2016-03-26 |
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* | Implement random event live simulation | Pacien TRAN-GIRARD | 2016-03-26 |
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* | Import given random event generator debugging utility | Pacien TRAN-GIRARD | 2016-03-25 |
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* | Merge branch '05_gamestate_evolution' into 'master' 05_gamestate_evolution | Timothée Floure | 2016-03-24 |
|\ | | | | | | | | | | | | | 05 gamestate evolution See merge request !5 | ||
| * | Redefine equals with rowMajorIndex in Cell and SubCell. Check | Timothée Floure | 2016-03-24 |
| | | | | | | | | explosion's tail in nextExplosion (GameState). | ||
| * | Implement next*() for the fifth week | Timothée Floure | 2016-03-24 |
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| * | Implement global game state evolution method | Pacien TRAN-GIRARD | 2016-03-16 |
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| * | Add random bonus generator | Pacien TRAN-GIRARD | 2016-03-16 |
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| * | Add null and empty list check | Pacien TRAN-GIRARD | 2016-03-16 |
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| * | Implement conflict resolution protocol | Pacien TRAN-GIRARD | 2016-03-15 |
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| * | Reorder static and object members | Pacien TRAN-GIRARD | 2016-03-15 |
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| * | Make filters and mappers static for easier future state computation | Pacien TRAN-GIRARD | 2016-03-15 |
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| * | Implement bombedCells() and blastedCells() mapping functions | Pacien TRAN-GIRARD | 2016-03-15 |
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| * | Reorder methods and rename parameters according to instructions | Pacien TRAN-GIRARD | 2016-03-15 |
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| * | Return value disambiguation | Pacien TRAN-GIRARD | 2016-03-15 |
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| * | Implement Cell and SubCell hashCode() methods | Pacien TRAN-GIRARD | 2016-03-15 |
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| * | Add unit 5 method stubs and documentation | Pacien TRAN-GIRARD | 2016-03-15 |
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* | Fix non-static enum constants04_bonus_gamestate | Pacien TRAN-GIRARD | 2016-03-15 |
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* | Merge branch '04_bonus_and_game_state' into 'master' | Pacien | 2016-03-15 |
|\ | | | | | | | | | | | | | 04 bonus and game state See merge request !4 | ||
| * | Restore doc fixes and reformatting | Pacien TRAN-GIRARD | 2016-03-15 |
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| * | Implement the applyTo method for INC_BOMB and INC_RANGE | Timothée Floure | 2016-03-15 |
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| * | Fix cast ambiguity | Pacien TRAN-GIRARD | 2016-03-15 |
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| * | Simplify code | Pacien TRAN-GIRARD | 2016-03-15 |
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| * | Code clean up and reformatting | Pacien TRAN-GIRARD | 2016-03-15 |
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| * | Reformat provided classes | Pacien TRAN-GIRARD | 2016-03-15 |
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| * | Add List permutation function and its test | Pacien TRAN-GIRARD | 2016-03-15 |
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| * | Add the nextBlasts method to the GameState class | Timothée Floure | 2016-03-14 |
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| * | Fill the GameState class as requested in week 04 | Timothée Floure | 2016-03-14 |
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| * | Fill the Time & Ticks interfaces + the Block & Bonus enums as requested | Timothée Floure | 2016-03-12 |
| | | | | | | | | in the 4th part |