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* Fix 1/2 frame skipPacien2016-05-23
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* Improve the documentation for the client packageTimothée Floure2016-05-20
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* Improve the documentation for the server packageTimothée Floure2016-05-20
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* Properly handle observer modePacien TRAN-GIRARD2016-05-12
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* Properly handle invulnerability state imagePacien TRAN-GIRARD2016-05-12
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* Fix last dying image selectionPacien TRAN-GIRARD2016-05-12
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* Implement clientPacien TRAN-GIRARD2016-05-11
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* Implement game state broadcastingPacien TRAN-GIRARD2016-05-11
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* Discard null keys and values on common map operationsPacien TRAN-GIRARD2016-05-11
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* Implement delay managementPacien TRAN-GIRARD2016-05-11
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* Implement game state updatingPacien TRAN-GIRARD2016-05-11
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* Refactor server classPacien TRAN-GIRARD2016-05-11
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* Implement action collectionPacien TRAN-GIRARD2016-05-11
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* Implement server client registrationPacien TRAN-GIRARD2016-05-11
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* Add PlayerAction and PlayerID byte conversionPacien TRAN-GIRARD2016-05-11
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* Add lists utilsPacien TRAN-GIRARD2016-05-11
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* Create entry points structuresPacien TRAN-GIRARD2016-05-10
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* Move player comparators to the corresponding classPacien TRAN-GIRARD2016-05-10
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* Statify methodPacien TRAN-GIRARD2016-05-10
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* Rename fuzzy parameterPacien TRAN-GIRARD2016-05-10
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* Merge branch '10_graphical_interface'Pacien TRAN-GIRARD2016-05-10
|\ | | | | | | | | Conflicts: src/ch/epfl/xblast/Lists.java
| * Refactor XBlastComponentPacien TRAN-GIRARD2016-05-10
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| * Implement Cell and SubCell natural orderingPacien TRAN-GIRARD2016-05-10
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| * Add lists and maps functionsPacien TRAN-GIRARD2016-05-10
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| * Properly handle keyboard eventsPacien TRAN-GIRARD2016-05-09
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| * Reorder membersPacien TRAN-GIRARD2016-05-09
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| * Implement player painting orderPacien TRAN-GIRARD2016-05-09
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| * Refactor componentPacien TRAN-GIRARD2016-05-09
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| * Reformat player action enumPacien TRAN-GIRARD2016-05-09
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| * Clean keyboard handlerPacien TRAN-GIRARD2016-05-09
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| * Refactor simulationsPacien TRAN-GIRARD2016-05-09
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| * Implement KeyboardEventHandler to the Graphical SimulationTimothée Floure2016-05-09
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| * Implementation of the KeyboardEventHandler ClassTimothée Floure2016-05-09
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| * FIx bug in GameState.Player (client) : the may be "null"Timothée Floure2016-05-09
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| * Implementation of the XBlastComponent ClassTimothée Floure2016-05-09
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| * Fix the window size in GraphicalSimulationTimothée Floure2016-05-09
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| * Fix scores separator in ScorePainterTimothée Floure2016-05-09
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| * Basic Graphical SimulationTimothée Floure2016-05-09
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| * Use proper player images for ScorePainterTimothée Floure2016-05-09
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| * Validate explosions lengthPacien TRAN-GIRARD2016-05-09
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| * Enforce immutabilityPacien TRAN-GIRARD2016-05-09
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| * Add missing doc-blockPacien TRAN-GIRARD2016-05-09
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| * Implement board tiles re-orderingPacien TRAN-GIRARD2016-05-09
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| * PlayerAction Enum and rename RandomSimulation to ConsoleSimulationTimothée Floure2016-05-09
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* | Use preferably immutable interfacesPacien TRAN-GIRARD2016-05-09
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* | Avoid parametrized varargsPacien TRAN-GIRARD2016-05-09
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* | Refactor Lists utilitiesPacien TRAN-GIRARD2016-05-09
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* | Fix random test by resetting static statePacien TRAN-GIRARD2016-05-09
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* | Move deserialization testPacien TRAN-GIRARD2016-05-09
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* Change Level.DEFAULT_LEVEL to publicTimothée Floure2016-05-09
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