aboutsummaryrefslogtreecommitdiff
path: root/src/ch/epfl
Commit message (Collapse)AuthorAge
* Implement client.ImageCollectionTimothée Floure2016-05-02
|
* Merge branch 'master' of ssh://gitlab-ssh.gnugen.ch:2200/floure/cs108-xblastTimothée Floure2016-05-02
|\
| * Reinforce immutabilityPacien TRAN-GIRARD2016-04-25
| |
| * New code review and refactoringPacien TRAN-GIRARD2016-04-25
| |
* | Fix the GameStateSerializer (comply with the subject)Timothée Floure2016-04-30
| |
* | Merge branch '08_serialization' of ↵Pacien TRAN-GIRARD2016-04-29
|\ \ | | | | | | | | | https://gitlab.gnugen.ch/floure/cs108-xblast into 08_serialization
| * | Clean the GameStateSerializer classTimothée Floure2016-04-29
| | |
* | | Implement RLE and its testsPacien TRAN-GIRARD2016-04-29
|/ /
* / Broken part 7Timothée Floure2016-04-28
|/
* Week 7 + basic testsTimothée Floure2016-04-25
|
* Comments & fix typos06-2_code_reviewTimothée Floure2016-04-15
|
* Reformat code and rearrange membersPacien TRAN-GIRARD2016-04-15
|
* Fix bomb blocking distancePacien TRAN-GIRARD2016-04-15
|
* Revert "Apply damages according to current position instead of future position"Pacien TRAN-GIRARD2016-04-15
| | | | This reverts commit 64498b20f7865a373fdad3ab6c3b61202208ae41.
* Use last pivot direction for stopped pathPacien TRAN-GIRARD2016-04-15
|
* Destroy bombs according to new blasts instead of the current onesPacien TRAN-GIRARD2016-04-15
|
* Apply damages according to current position instead of future positionPacien TRAN-GIRARD2016-04-15
|
* Fix bomb blocking distance according to the testPacien TRAN-GIRARD2016-04-14
|
* Refactor stop pathPacien TRAN-GIRARD2016-04-14
|
* Generate toString methods for debuggingPacien TRAN-GIRARD2016-04-14
|
* Delay stop event to next central SubCellPacien TRAN-GIRARD2016-04-10
|
* Handle stop speed change eventsPacien TRAN-GIRARD2016-04-10
|
* Handle initial stopped pathPacien TRAN-GIRARD2016-04-10
|
* Restore proper bomb blocking distancePacien TRAN-GIRARD2016-04-10
|
* Fix collision calculation for walls and stopped player self starting pathPacien TRAN-GIRARD2016-04-10
|
* Simplify path evolution and enable bombed cell exit on opposite directionPacien TRAN-GIRARD2016-04-10
|
* Take current SubCell into account when searching for centralPacien TRAN-GIRARD2016-04-10
|
* Restore blasts propagation on indestructible walls and edit board printing ↵Pacien TRAN-GIRARD2016-04-10
| | | | instead
* Fix game over statePacien TRAN-GIRARD2016-04-10
|
* Fix and refactor player path evolutionPacien TRAN-GIRARD2016-04-10
|
* Show when player is immobilizedPacien TRAN-GIRARD2016-04-10
|
* Fix and simplify blasts propagationPacien TRAN-GIRARD2016-04-10
|
* Fix bomb fuse length explosion thresholdPacien TRAN-GIRARD2016-04-10
|
* Fix doc block typoPacien TRAN-GIRARD2016-04-10
|
* Fix newly dropped bombs fuse lengthPacien TRAN-GIRARD2016-04-09
|
* Fix bomb dropping after max reachedPacien TRAN-GIRARD2016-04-09
|
* Fix mutable lists encapsulation failurePacien TRAN-GIRARD2016-04-09
|
* Fix tick nanosecond duration calculationPacien TRAN-GIRARD2016-04-09
|
* Fix matrix recurrent alterations using immutable block streamsPacien TRAN-GIRARD2016-04-09
|
* Fix player hosting block abilityPacien TRAN-GIRARD2016-04-09
|
* Fix winner and game over state determinationPacien TRAN-GIRARD2016-04-09
|
* Fix Player and Bomb specific test failuresPacien TRAN-GIRARD2016-04-09
|
* Add new argument checking functionsPacien TRAN-GIRARD2016-04-09
|
* Code clean upPacien TRAN-GIRARD2016-04-08
|
* Elaborate documentationPacien TRAN-GIRARD2016-04-08
|
* Use stream for explosion generationPacien TRAN-GIRARD2016-04-08
|
* Reformat code and optimize importsPacien TRAN-GIRARD2016-04-08
|
* Suppress optional null get warningPacien TRAN-GIRARD2016-04-08
|
* Make nextPlayers great againPacien TRAN-GIRARD2016-04-08
|
* Reformat codePacien TRAN-GIRARD2016-04-08
|