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[ARCHIVED 2016] A network multiplayer Bomberman-like game written in Java
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Age
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Fix non-sense non-empty null check
Pacien TRAN-GIRARD
2016-03-07
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Elaborate documentation (fix missing doc and typos)
Pacien TRAN-GIRARD
2016-03-07
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Fix Player id getter failure
Pacien TRAN-GIRARD
2016-03-07
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Fix default life-state and directed position sequences Player constructor
Pacien TRAN-GIRARD
2016-03-07
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Fix Bomb secondary constructor for decreasing fuse lengths sequences
Pacien TRAN-GIRARD
2016-03-07
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Remove useless lines from the secondary builder of the Player class
Timothée Floure
2016-03-07
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Fix the Bomb & Player secondary builder
Timothée Floure
2016-03-07
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Basics of the third week (Player & Bomb)
Timothée Floure
2016-03-07
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Fix typo in comment + remove tests on null input
Timothée Floure
2016-02-29
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Add the Lists and Board Class + the Ticks Interface. Add the tests
Timothée Floure
2016-02-27
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Add the Block enum and the Ticks interface
Timothée Floure
2016-02-24
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Add Timothée FLOURE as @author + autoformat code using eclipse
01_cells
Timothée Floure
2016-02-24
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Refactor neighbor computation using directional vectors
Pacien TRAN-GIRARD
2016-02-22
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Implement the SubCell class
Pacien TRAN-GIRARD
2016-02-22
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Fix neighbor coordinates calculation
Pacien TRAN-GIRARD
2016-02-22
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Fix equality comparison
Pacien TRAN-GIRARD
2016-02-22
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Fix row major index calculation
Pacien TRAN-GIRARD
2016-02-22
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Implement the Cell class
Pacien TRAN-GIRARD
2016-02-22
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Add missing documentation on enum constants
Pacien TRAN-GIRARD
2016-02-22
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Implement Direction enum
Pacien TRAN-GIRARD
2016-02-22