aboutsummaryrefslogtreecommitdiff
path: root/src
Commit message (Collapse)AuthorAge
* Implement delay managementPacien TRAN-GIRARD2016-05-11
|
* Implement game state updatingPacien TRAN-GIRARD2016-05-11
|
* Refactor server classPacien TRAN-GIRARD2016-05-11
|
* Implement action collectionPacien TRAN-GIRARD2016-05-11
|
* Implement server client registrationPacien TRAN-GIRARD2016-05-11
|
* Add PlayerAction and PlayerID byte conversionPacien TRAN-GIRARD2016-05-11
|
* Add lists utilsPacien TRAN-GIRARD2016-05-11
|
* Create entry points structuresPacien TRAN-GIRARD2016-05-10
|
* Move player comparators to the corresponding classPacien TRAN-GIRARD2016-05-10
|
* Statify methodPacien TRAN-GIRARD2016-05-10
|
* Rename fuzzy parameterPacien TRAN-GIRARD2016-05-10
|
* Merge branch '10_graphical_interface'Pacien TRAN-GIRARD2016-05-10
|\ | | | | | | | | Conflicts: src/ch/epfl/xblast/Lists.java
| * Refactor XBlastComponentPacien TRAN-GIRARD2016-05-10
| |
| * Implement Cell and SubCell natural orderingPacien TRAN-GIRARD2016-05-10
| |
| * Add lists and maps functionsPacien TRAN-GIRARD2016-05-10
| |
| * Properly handle keyboard eventsPacien TRAN-GIRARD2016-05-09
| |
| * Reorder membersPacien TRAN-GIRARD2016-05-09
| |
| * Implement player painting orderPacien TRAN-GIRARD2016-05-09
| |
| * Refactor componentPacien TRAN-GIRARD2016-05-09
| |
| * Reformat player action enumPacien TRAN-GIRARD2016-05-09
| |
| * Clean keyboard handlerPacien TRAN-GIRARD2016-05-09
| |
| * Implementation of the KeyboardEventHandler ClassTimothée Floure2016-05-09
| |
| * FIx bug in GameState.Player (client) : the may be "null"Timothée Floure2016-05-09
| |
| * Implementation of the XBlastComponent ClassTimothée Floure2016-05-09
| |
| * Fix scores separator in ScorePainterTimothée Floure2016-05-09
| |
| * Use proper player images for ScorePainterTimothée Floure2016-05-09
| |
| * Validate explosions lengthPacien TRAN-GIRARD2016-05-09
| |
| * Enforce immutabilityPacien TRAN-GIRARD2016-05-09
| |
| * Add missing doc-blockPacien TRAN-GIRARD2016-05-09
| |
| * Implement board tiles re-orderingPacien TRAN-GIRARD2016-05-09
| |
| * PlayerAction Enum and rename RandomSimulation to ConsoleSimulationTimothée Floure2016-05-09
| |
* | Use preferably immutable interfacesPacien TRAN-GIRARD2016-05-09
| |
* | Avoid parametrized varargsPacien TRAN-GIRARD2016-05-09
| |
* | Refactor Lists utilitiesPacien TRAN-GIRARD2016-05-09
| |
* | Fix random test by resetting static statePacien TRAN-GIRARD2016-05-09
|/
* Change Level.DEFAULT_LEVEL to publicTimothée Floure2016-05-09
|
* Merge branch '09_deserialization'Timothée Floure2016-05-09
|\
| * Refactor deserializationPacien TRAN-GIRARD2016-05-08
| |
| * Minor changes to the comments and variablesTimothée Floure2016-05-08
| |
| * Fix the scores "line" generation in GameStateDeserializerTimothée Floure2016-05-08
| |
| * Debug the GameStateDeserializer ClassTimothée Floure2016-05-08
| |
| * Rewrite few comments in client.GameState (minor)Timothée Floure2016-05-08
| |
| * Fix bug in ImageCollection (now able to fetch an image ID from its filename)Timothée Floure2016-05-08
| |
| * GameStateDeserializer ClassTimothée Floure2016-05-02
| |
| * ImageCollection : Store a FIle instead of the given StringTimothée Floure2016-05-02
| |
| * Add the client's GameStateTimothée Floure2016-05-02
| |
| * Implement client.ImageCollectionTimothée Floure2016-05-02
| |
* | Implement bonus disappearance in the exact way wanted by the reviewerPacien TRAN-GIRARD2016-05-07
| |
* | Refactor default level buildingPacien TRAN-GIRARD2016-05-06
| |
* | Modularize next game state transitionPacien TRAN-GIRARD2016-05-06
| |