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package ch.epfl.xblast.server;

/**
 * The Ticks interface defines durations in ticks of time-sensitive aspects of the game.
 *
 * @author Pacien TRAN-GIRARD (261948)
 * @author Timothée FLOURE (257420)
 */
public interface Ticks {

    /**
     * Duration of the death of a player (in ticks).
     */
    int PLAYER_DYING_TICKS = 8;

    /**
     * Duration of the invulnerability of a player (in ticks).
     */
    int PLAYER_INVULNERABLE_TICKS = 64;

    /**
     * Duration of the timer of a bomb (in ticks).
     */
    int BOMB_FUSE_TICKS = 100;

    /**
     * Duration of an explosion (in ticks).
     */
    int EXPLOSION_TICKS = 30;

    /**
     * Duration of crumbling of a wall (in ticks).
     */
    int WALL_CRUMBLING_TICKS = EXPLOSION_TICKS;

    /**
     * Duration of the presence of a bonus (in ticks).
     */
    int BONUS_DISAPPEARING_TICKS = EXPLOSION_TICKS;

}