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author | Pacien TRAN-GIRARD | 2014-02-23 19:51:06 +0100 |
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committer | Pacien TRAN-GIRARD | 2014-02-23 19:51:06 +0100 |
commit | c5345e696ba214c73b37a271bfd43d736c7a4485 (patch) | |
tree | 02061e6ee680648491f16f72be0c2f5c648136be | |
parent | 48a842e6d4fada66c6cbfdbc5cb411163b6a5987 (diff) | |
download | esieequest-c5345e696ba214c73b37a271bfd43d736c7a4485.tar.gz |
Fix typo and unknown character in comments
-rw-r--r-- | src/esieequest/Room.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/esieequest/Room.java b/src/esieequest/Room.java index 32adc90..9bfb40b 100644 --- a/src/esieequest/Room.java +++ b/src/esieequest/Room.java | |||
@@ -7,7 +7,7 @@ import java.util.Set; | |||
7 | * A room. | 7 | * A room. |
8 | * | 8 | * |
9 | * A "Room" represents one location in the scenery of the game. It is connected | 9 | * A "Room" represents one location in the scenery of the game. It is connected |
10 | * to other rooms via exits. The exits are labelled north, east, south, west. | 10 | * to other rooms via exits. The exits are labeled north, east, south, west. |
11 | * For each direction, the room stores a reference to the neighboring room, or | 11 | * For each direction, the room stores a reference to the neighboring room, or |
12 | * null if there is no exit in that direction. | 12 | * null if there is no exit in that direction. |
13 | * | 13 | * |
@@ -70,7 +70,7 @@ public class Room { | |||
70 | } | 70 | } |
71 | 71 | ||
72 | /** | 72 | /** |
73 | * Return a description of the room’s exits, for example | 73 | * Return a description of the room's exits, for example |
74 | * "Exits: north west". | 74 | * "Exits: north west". |
75 | * | 75 | * |
76 | * @return A description of the available exits. | 76 | * @return A description of the available exits. |