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authorPacien TRAN-GIRARD2014-02-27 18:09:57 +0100
committerPacien TRAN-GIRARD2014-02-27 18:09:57 +0100
commitc5d0945eb63c0a7537ba85ba088f33639f703520 (patch)
treef4955170d73e3ba299f4e2c8627ba99e5d90fd64
parent84362d748c2b55da2b0066a256d83ca3e3ed72d3 (diff)
downloadesieequest-c5d0945eb63c0a7537ba85ba088f33639f703520.tar.gz
Update report
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160 160
161\subsection{Structure} 161\subsection{Structure}
162 162
163Three packages were made to help matching this architecture: model, view and
164controller.
165
166The model package contains the objects storing the game state and various
167elements representing a data, that is to say the Game, Room and Command classes.
168
169The view package contains the user interfaces, rich and console, that displays
170the game state to the user and enable him to interact with the game by firing events to the
171controller.
172
173The controller consists of several classes and represents the logic part of the
174program, which are the GameEngine, the Interpret, the Parser and the Performer.
175They handle the events created by the user's actions and modify the Game model
176accordingly, refreshing the view to display the new game state.
177
178Several internal modifications in the existing classes were made in order to
179separate the logic from the data storage as part of commit bd639caa0.
180
163 181
164\section{Zuul with items v1} 182\section{Zuul with items v1}
165 183