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* Update READMEPacien TRAN-GIRARD2014-05-10
* Rename .html to .php for HerokuPacien TRAN-GIRARD2014-05-10
* Reimplement Inventory (ItemList)Pacien TRAN-GIRARD2014-05-07
* Add missing lombok dependencyPacien TRAN-GIRARD2014-05-05
* Fix ant build script (version and lombok)Pacien TRAN-GIRARD2014-05-05
* Merge branch 'zuul-awesome' into 'master'Pacien TRAN-GIRARD2014-05-05
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| * Use lombok and clean upPacien TRAN-GIRARD2014-05-04
| * Implement "save" and "load"Pacien TRAN-GIRARD2014-05-04
| * Hide vertical doorsPacien TRAN-GIRARD2014-05-03
| * Implement "new" command that creates a new gamePacien TRAN-GIRARD2014-05-03
| * Fix contradictionsPacien TRAN-GIRARD2014-05-03
| * Add placeholder image generation for GUI viewPacien TRAN-GIRARD2014-05-03
| * Use IntrinsicMap (custom HashMap)Pacien TRAN-GIRARD2014-05-03
| * Add missing inventory weight printingPacien TRAN-GIRARD2014-05-03
| * Store Item in enum, remove KeyCardPacien TRAN-GIRARD2014-04-25
| * Rename interfaces (-able)Pacien TRAN-GIRARD2014-04-21
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* Fix build encodingPacien TRAN-GIRARD2014-04-20
* Update build configurationPacien TRAN-GIRARD2014-04-20
* Add ant build filePacien TRAN-GIRARD2014-04-19
* Merge branch 'zuul-even-better' into 'master'Pacien TRAN-GIRARD2014-04-19
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| * Update reportPacien TRAN-GIRARD2014-04-19
| * Move the challenge mode logicPacien TRAN-GIRARD2014-04-19
| * Refactoring + implement SidesPacien TRAN-GIRARD2014-04-19
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* Merge branch 'zuul-extended' into 'master'Pacien TRAN-GIRARD2014-04-17
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| * Update reportPacien TRAN-GIRARD2014-04-17
| * Implement Character and MovingCharacterPacien TRAN-GIRARD2014-04-17
| * Update reportPacien TRAN-GIRARD2014-04-16
| * Implement alea overridePacien TRAN-GIRARD2014-04-16
| * Update reportPacien TRAN-GIRARD2014-04-16
| * Modify map to create an off-script sub-questPacien TRAN-GIRARD2014-04-16
| * Implement TransporterDoorPacien TRAN-GIRARD2014-04-16
| * Update reportPacien TRAN-GIRARD2014-04-16
| * Fix typoPacien TRAN-GIRARD2014-04-16
| * Update test filesPacien TRAN-GIRARD2014-04-16
| * Complete JavaDocPacien TRAN-GIRARD2014-04-16
| * Update reportPacien TRAN-GIRARD2014-04-16
| * Implement HiddenDoorPacien TRAN-GIRARD2014-04-16
| * Update reportPacien TRAN-GIRARD2014-04-16
| * Implement undroppable itemsPacien TRAN-GIRARD2014-04-16
| * Update reportPacien TRAN-GIRARD2014-04-16
| * Implement LockedDoorPacien TRAN-GIRARD2014-04-16
| * Update reportPacien TRAN-GIRARD2014-04-15
| * Update reportPacien TRAN-GIRARD2014-04-15
| * Implement the BeamerPacien TRAN-GIRARD2014-04-15
| * Update reportPacien TRAN-GIRARD2014-04-15
| * Implement TrapDoorPacien TRAN-GIRARD2014-04-15
| * Correct formatting.Benoît LUBRANO DI SBARAGLIONE2014-04-09
| * Update report: time limit.Benoît LUBRANO DI SBARAGLIONE2014-04-09
| * Correct sentence for no items in current room.Benoît LUBRANO DI SBARAGLIONE2014-04-09
| * Add challenge mode with walk method.Benoît LUBRANO DI SBARAGLIONE2014-04-09