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package esieequest.controller;
import esieequest.controller.commands.Command;
import esieequest.model.Game;
import esieequest.model.Text;
import esieequest.model.characters.MovingCharacter;
import esieequest.view.Viewable;
/**
* The game main controller class.
*
* @author Pacien TRAN-GIRARD
* @author Benoît LUBRANO DI SBARAGLIONE
*/
public class GameEngine {
private final Game game;
private final Viewable view;
/**
* Instantiates a game engine with the given model and view.
*
* @param game
* the game model
* @param view
* the view
*/
public GameEngine(final Game game, final Viewable view) {
this.game = game;
this.view = view;
this.view.setController(this);
this.view.show();
}
/**
* Interprets a command.
*
* @param commandString
* the command String
*/
public void interpret(final String inputString) {
final Input input = new Input(inputString);
final Command command = input.getCommand();
if (command == null) {
this.view.echo(Text.UNKNOWN_COMMAND.getText());
return;
}
final String argument = input.getArgument();
this.executeRoutines();
command.execute(argument, this.game, this.view);
}
/**
* Actions executed every time a Command is entered.
*/
private void executeRoutines() {
MovingCharacter.moveAll();
}
}
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