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package esieequest.game.items;
import lombok.Getter;
import net.pacien.util.Mappable;
import org.json.simple.JSONArray;
import org.json.simple.JSONObject;
import esieequest.engine.utils.EnumUtils;
import esieequest.engine.utils.SerialisableObject;
import esieequest.game.Game;
import esieequest.game.Text;
import esieequest.ui.View;
public enum Item implements Mappable<String>, SerialisableObject {
// @formatter:off
// secret corridor
STORAGE_CUBE(new SimpleItem("Weighted Storage Cube", 5, true)),
SAFETY_CUBE(new SimpleItem("Edgeless Safety Cube", 5, true)),
BLACK_HOLE(new SimpleItem("Portable black-hole", -10, false)),
KEYCARD(new SimpleItem("KeyCard", 0, false)),
BEAMER(new Beamer("Beamer")),
// scenario
NOTE(new Note("Note", Text.NOTE_ATHANASE.toString())),
BANANA(new Banana()),
PORTABLE_CONSOLE(new PortableConsole()),
DISK(new Disk()),
;
// @formatter:on
@Getter
private final SimpleItem item;
Item(final SimpleItem item) {
this.item = item;
}
/**
* Returns the description of the item.
*
* @return the description
*/
public String getName() {
return this.item.getName();
}
/**
* Returns the weight of the item.
*
* @return the weight
*/
public int getWeight() {
return this.item.getWeight();
}
/**
* Tells whether the item is droppable.
*
* @return the droppability of the item.
*/
public boolean isDroppable() {
return this.item.isDroppable();
}
/**
* Performs actions when the player uses the Item.
*
* @param game
* the Game model
* @param view
* the View
*/
public void use(final Game game, final View view) {
this.item.use(game, view);
}
@Override
public String getKey() {
return this.item.getName().toLowerCase();
}
@Override
public JSONObject serialise() {
return this.item.serialise();
}
@Override
public void deserialise(final JSONObject o) {
this.item.deserialise(o);
}
public static JSONArray serialiseAll() {
return EnumUtils.serialiseEnumObjects(Item.values());
}
public static void deserialiseAll(final JSONArray a) {
EnumUtils.deserialiseEnumObjects(Item.class, a);
}
}
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