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// Using deployJava.runApplet to target specific element
// from http://stackoverflow.com/questions/13517790/using-deployjava-runapplet-to-target-specific-element?answertab=active#answer-15139480
function writeTo(func, node) {
var content = "";
var oldwrite = document.write;
document.write = function(add) {
content += add;
};
func();
document.write = oldwrite;
node.innerHTML += content;
}
function launchApplet() {
var attributes = {
code : "esieequest.Main",
archive : "/game/esieequest.jar"
};
var parameters = {
//permissions : "sandbox"
};
var version = "1.7";
deployJava.runApplet(attributes, parameters, version);
}
function launchGame() {
var wrapper = document.getElementById("play");
if (deployJava.versionCheck("1.7+")) {
writeTo(launchApplet, wrapper);
} else {
wrapper.innerHTML = '<p>Java ≥7 is required to run this game.<br>Click <a href="javascript:deployJava.installJRE()">here</a> to get the latest Java Runtime Environment.</p>';
}
}
// Run the applet only when the user wants to play
// https://developer.mozilla.org/en-US/docs/Web/API/window.onhashchange
var launched = false;
function locationHashChanged() {
if (location.hash === "#play" && !launched) {
launched = true;
launchGame();
}
}
window.onhashchange = locationHashChanged;
locationHashChanged();
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