diff options
author | Pacien TRAN-GIRARD | 2015-11-21 15:37:55 +0100 |
---|---|---|
committer | Pacien TRAN-GIRARD | 2015-11-21 15:51:40 +0100 |
commit | 211d6a6042d139ab5f3c770aa5ac695a062232c8 (patch) | |
tree | 9e0640772bfb03a0d197e3c2705103dc9eaf927e /src/ch/epfl/maze | |
parent | b74196f1c287671a0272ab5d2c3cfe5fd25ecd95 (diff) | |
download | maze-solver-211d6a6042d139ab5f3c770aa5ac695a062232c8.tar.gz |
Implement World non-abstract behaviours
Diffstat (limited to 'src/ch/epfl/maze')
-rw-r--r-- | src/ch/epfl/maze/physical/World.java | 75 | ||||
-rw-r--r-- | src/ch/epfl/maze/util/Direction.java | 13 |
2 files changed, 72 insertions, 16 deletions
diff --git a/src/ch/epfl/maze/physical/World.java b/src/ch/epfl/maze/physical/World.java index d6ac1de..7e89fb5 100644 --- a/src/ch/epfl/maze/physical/World.java +++ b/src/ch/epfl/maze/physical/World.java | |||
@@ -3,11 +3,14 @@ package ch.epfl.maze.physical; | |||
3 | import ch.epfl.maze.util.Direction; | 3 | import ch.epfl.maze.util.Direction; |
4 | import ch.epfl.maze.util.Vector2D; | 4 | import ch.epfl.maze.util.Vector2D; |
5 | 5 | ||
6 | import java.util.ArrayList; | ||
6 | import java.util.List; | 7 | import java.util.List; |
7 | 8 | ||
8 | /** | 9 | /** |
9 | * World that is represented by a labyrinth of tiles in which an {@code Animal} | 10 | * World that is represented by a labyrinth of tiles in which an {@code Animal} |
10 | * can move. | 11 | * can move. |
12 | * | ||
13 | * @author Pacien TRAN-GIRARD | ||
11 | */ | 14 | */ |
12 | 15 | ||
13 | public abstract class World { | 16 | public abstract class World { |
@@ -20,13 +23,41 @@ public abstract class World { | |||
20 | public static final int NOTHING = -1; | 23 | public static final int NOTHING = -1; |
21 | 24 | ||
22 | /** | 25 | /** |
26 | * Structure of the labyrinth, an NxM array of tiles | ||
27 | */ | ||
28 | |||
29 | private final int[][] labyrinth; | ||
30 | |||
31 | private final Vector2D start; | ||
32 | private final Vector2D exit; | ||
33 | |||
34 | /** | ||
23 | * Constructs a new world with a labyrinth. The labyrinth must be rectangle. | 35 | * Constructs a new world with a labyrinth. The labyrinth must be rectangle. |
24 | * | 36 | * |
25 | * @param labyrinth Structure of the labyrinth, an NxM array of tiles | 37 | * @param labyrinth Structure of the labyrinth, an NxM array of tiles |
26 | */ | 38 | */ |
27 | 39 | ||
28 | public World(int[][] labyrinth) { | 40 | public World(int[][] labyrinth) { |
29 | // TODO | 41 | this.labyrinth = labyrinth; |
42 | |||
43 | this.start = this.findFirstTileOfType(World.START); | ||
44 | this.exit = this.findFirstTileOfType(World.EXIT); | ||
45 | } | ||
46 | |||
47 | /** | ||
48 | * Finds the coordinates of the first occurrence of the given tile type. | ||
49 | * | ||
50 | * @param tileType Type of the tile | ||
51 | * @return A Vector2D of the first occurrence of the given tile type | ||
52 | */ | ||
53 | |||
54 | private Vector2D findFirstTileOfType(int tileType) { | ||
55 | for (int x = 0; x < this.getWidth(); ++x) | ||
56 | for (int y = 0; y < this.getHeight(); ++y) | ||
57 | if (this.getTile(x, y) == tileType) | ||
58 | return new Vector2D(x, y); | ||
59 | |||
60 | return null; | ||
30 | } | 61 | } |
31 | 62 | ||
32 | /** | 63 | /** |
@@ -56,13 +87,14 @@ public abstract class World { | |||
56 | * | 87 | * |
57 | * @param x Horizontal coordinate | 88 | * @param x Horizontal coordinate |
58 | * @param y Vertical coordinate | 89 | * @param y Vertical coordinate |
59 | * @return The tile number at position (x, y), or the NONE tile if x or y is | 90 | * @return The tile number at position (x, y), or the NOTHING tile if x or y is |
60 | * incorrect. | 91 | * incorrect. |
61 | */ | 92 | */ |
62 | 93 | ||
63 | public final int getTile(int x, int y) { | 94 | public final int getTile(int x, int y) { |
64 | // TODO | 95 | if (x < 0 || x >= this.getWidth()) return World.NOTHING; |
65 | return 0; | 96 | if (y < 0 || y >= this.getHeight()) return World.NOTHING; |
97 | return this.labyrinth[y][x]; | ||
66 | } | 98 | } |
67 | 99 | ||
68 | /** | 100 | /** |
@@ -74,8 +106,19 @@ public abstract class World { | |||
74 | */ | 106 | */ |
75 | 107 | ||
76 | public final boolean isFree(int x, int y) { | 108 | public final boolean isFree(int x, int y) { |
77 | // TODO | 109 | int tile = this.getTile(x, y); |
78 | return false; | 110 | return !(tile == World.WALL || tile == World.NOTHING); |
111 | } | ||
112 | |||
113 | /** | ||
114 | * Determines if coordinates are free to walk on. | ||
115 | * | ||
116 | * @param position The position vector | ||
117 | * @return <b>true</b> if an animal can walk on tile, <b>false</b> otherwise | ||
118 | */ | ||
119 | |||
120 | public final boolean isFree(Vector2D position) { | ||
121 | return this.isFree(position.getX(), position.getY()); | ||
79 | } | 122 | } |
80 | 123 | ||
81 | /** | 124 | /** |
@@ -88,8 +131,12 @@ public abstract class World { | |||
88 | */ | 131 | */ |
89 | 132 | ||
90 | public final Direction[] getChoices(Vector2D position) { | 133 | public final Direction[] getChoices(Vector2D position) { |
91 | // TODO | 134 | ArrayList<Direction> choices = new ArrayList<>(); |
92 | return null; | 135 | for (Direction dir : Direction.POSSIBLE_DIRECTIONS) |
136 | if (this.isFree(position.addDirectionTo(dir))) | ||
137 | choices.add(dir); | ||
138 | |||
139 | return choices.isEmpty() ? new Direction[]{Direction.NONE} : choices.toArray(new Direction[choices.size()]); | ||
93 | } | 140 | } |
94 | 141 | ||
95 | /** | 142 | /** |
@@ -99,8 +146,7 @@ public abstract class World { | |||
99 | */ | 146 | */ |
100 | 147 | ||
101 | public final int getWidth() { | 148 | public final int getWidth() { |
102 | // TODO | 149 | return this.labyrinth[0].length; |
103 | return 0; | ||
104 | } | 150 | } |
105 | 151 | ||
106 | /** | 152 | /** |
@@ -110,8 +156,7 @@ public abstract class World { | |||
110 | */ | 156 | */ |
111 | 157 | ||
112 | public final int getHeight() { | 158 | public final int getHeight() { |
113 | // TODO | 159 | return this.labyrinth.length; |
114 | return 0; | ||
115 | } | 160 | } |
116 | 161 | ||
117 | /** | 162 | /** |
@@ -122,8 +167,7 @@ public abstract class World { | |||
122 | */ | 167 | */ |
123 | 168 | ||
124 | public final Vector2D getStart() { | 169 | public final Vector2D getStart() { |
125 | // TODO | 170 | return this.start; |
126 | return null; | ||
127 | } | 171 | } |
128 | 172 | ||
129 | /** | 173 | /** |
@@ -133,7 +177,6 @@ public abstract class World { | |||
133 | */ | 177 | */ |
134 | 178 | ||
135 | public final Vector2D getExit() { | 179 | public final Vector2D getExit() { |
136 | // TODO | 180 | return this.exit; |
137 | return null; | ||
138 | } | 181 | } |
139 | } | 182 | } |
diff --git a/src/ch/epfl/maze/util/Direction.java b/src/ch/epfl/maze/util/Direction.java index e8c0993..5f83c22 100644 --- a/src/ch/epfl/maze/util/Direction.java +++ b/src/ch/epfl/maze/util/Direction.java | |||
@@ -4,12 +4,25 @@ package ch.epfl.maze.util; | |||
4 | * Directions that an animal can take to move. They represent the four cardinal | 4 | * Directions that an animal can take to move. They represent the four cardinal |
5 | * points ({@code DOWN, UP, RIGHT, LEFT}) from the frame of reference of the | 5 | * points ({@code DOWN, UP, RIGHT, LEFT}) from the frame of reference of the |
6 | * labyrinth, plus a default one : {@code NONE}. | 6 | * labyrinth, plus a default one : {@code NONE}. |
7 | * | ||
8 | * @author Pacien TRAN-GIRARD | ||
7 | */ | 9 | */ |
8 | 10 | ||
9 | public enum Direction { | 11 | public enum Direction { |
10 | DOWN, UP, RIGHT, LEFT, NONE; | 12 | DOWN, UP, RIGHT, LEFT, NONE; |
11 | 13 | ||
12 | /** | 14 | /** |
15 | * An array of all the possible directions that can be taken. | ||
16 | */ | ||
17 | |||
18 | public static final Direction[] POSSIBLE_DIRECTIONS = new Direction[]{ | ||
19 | Direction.DOWN, | ||
20 | Direction.UP, | ||
21 | Direction.RIGHT, | ||
22 | Direction.LEFT | ||
23 | }; | ||
24 | |||
25 | /** | ||
13 | * Returns the integer value of the direction | 26 | * Returns the integer value of the direction |
14 | * | 27 | * |
15 | * @return Integer value of the direction | 28 | * @return Integer value of the direction |