diff options
Diffstat (limited to 'src/ch/epfl/maze')
8 files changed, 76 insertions, 109 deletions
diff --git a/src/ch/epfl/maze/physical/DaedalusAware.java b/src/ch/epfl/maze/physical/DaedalusAware.java new file mode 100644 index 0000000..16f20ee --- /dev/null +++ b/src/ch/epfl/maze/physical/DaedalusAware.java | |||
@@ -0,0 +1,54 @@ | |||
1 | package ch.epfl.maze.physical; | ||
2 | |||
3 | import ch.epfl.maze.util.Direction; | ||
4 | import ch.epfl.maze.util.Vector2D; | ||
5 | |||
6 | import java.util.Arrays; | ||
7 | import java.util.EnumSet; | ||
8 | import java.util.Set; | ||
9 | |||
10 | /** | ||
11 | * @author Pacien TRAN-GIRARD | ||
12 | */ | ||
13 | public interface DaedalusAware { | ||
14 | |||
15 | /** | ||
16 | * Retrieves the next direction of the animal, by selecting one choice among | ||
17 | * the ones available from its position. | ||
18 | * <p> | ||
19 | * In this variation, the animal knows the world entirely. It can therefore | ||
20 | * use the position of other animals in the daedalus to hunt or to evade predators | ||
21 | * more effectively. | ||
22 | * | ||
23 | * @param choices The choices left to the animal at its current position (see | ||
24 | * {@link ch.epfl.maze.physical.World#getChoices(Vector2D) | ||
25 | * World.getChoices(Vector2D)}) | ||
26 | * @param daedalus The world in which the animal moves | ||
27 | * @return The next direction of the animal, chosen in {@code choices} | ||
28 | * @implNote Not abstract for compatibility purpose (in order not to break tests) | ||
29 | */ | ||
30 | default Direction move(Set<Direction> choices, Daedalus daedalus) { | ||
31 | return null; | ||
32 | } | ||
33 | |||
34 | /** | ||
35 | * Retrieves the next direction of the animal, by selecting one choice among | ||
36 | * the ones available from its position. | ||
37 | * <p> | ||
38 | * In this variation, the animal knows the world entirely. It can therefore | ||
39 | * use the position of other animals in the daedalus to hunt or to evade predators | ||
40 | * more effectively. | ||
41 | * | ||
42 | * @param choices The choices left to the animal at its current position (see | ||
43 | * {@link ch.epfl.maze.physical.World#getChoices(Vector2D) | ||
44 | * World.getChoices(Vector2D)}) | ||
45 | * @param daedalus The world in which the animal moves | ||
46 | * @return The next direction of the animal, chosen in {@code choices} | ||
47 | * @apiNote Not final for compatibility purpose (in order not to break tests) | ||
48 | * @deprecated Use @code{Direction move(Set<Direction> choices, Daedalus daedalus)} instead | ||
49 | */ | ||
50 | default Direction move(Direction[] choices, Daedalus daedalus) { | ||
51 | return this.move(EnumSet.copyOf(Arrays.asList(choices)), daedalus); | ||
52 | } | ||
53 | |||
54 | } | ||
diff --git a/src/ch/epfl/maze/physical/Predator.java b/src/ch/epfl/maze/physical/Predator.java index ad5900e..9cc7256 100644 --- a/src/ch/epfl/maze/physical/Predator.java +++ b/src/ch/epfl/maze/physical/Predator.java | |||
@@ -1,19 +1,14 @@ | |||
1 | package ch.epfl.maze.physical; | 1 | package ch.epfl.maze.physical; |
2 | 2 | ||
3 | import ch.epfl.maze.util.Direction; | ||
4 | import ch.epfl.maze.util.Vector2D; | 3 | import ch.epfl.maze.util.Vector2D; |
5 | 4 | ||
6 | import java.util.Arrays; | ||
7 | import java.util.EnumSet; | ||
8 | import java.util.Set; | ||
9 | |||
10 | /** | 5 | /** |
11 | * Predator that kills a prey when they meet with each other in the labyrinth. | 6 | * Predator that kills a prey when they meet with each other in the labyrinth. |
12 | * | 7 | * |
13 | * @author EPFL | 8 | * @author EPFL |
14 | * @author Pacien TRAN-GIRARD | 9 | * @author Pacien TRAN-GIRARD |
15 | */ | 10 | */ |
16 | abstract public class Predator extends ProbabilisticAnimal { | 11 | abstract public class Predator extends Animal implements DaedalusAware { |
17 | 12 | ||
18 | /** | 13 | /** |
19 | * Constructs a predator with a specified position. | 14 | * Constructs a predator with a specified position. |
@@ -24,43 +19,4 @@ abstract public class Predator extends ProbabilisticAnimal { | |||
24 | super(position); | 19 | super(position); |
25 | } | 20 | } |
26 | 21 | ||
27 | /** | ||
28 | * Retrieves the next direction of the animal, by selecting one choice among | ||
29 | * the ones available from its position. | ||
30 | * <p> | ||
31 | * In this variation, the animal knows the world entirely. It can therefore | ||
32 | * use the position of other animals in the daedalus to hunt more | ||
33 | * effectively. | ||
34 | * | ||
35 | * @param choices The choices left to the animal at its current position (see | ||
36 | * {@link ch.epfl.maze.physical.World#getChoices(Vector2D) | ||
37 | * World.getChoices(Vector2D)}) | ||
38 | * @param daedalus The world in which the animal moves | ||
39 | * @return The next direction of the animal, chosen in {@code choices} | ||
40 | * @implNote Not abstract for compatibility purpose (in order not to break tests) | ||
41 | */ | ||
42 | public Direction move(Set<Direction> choices, Daedalus daedalus) { | ||
43 | return null; | ||
44 | } | ||
45 | |||
46 | /** | ||
47 | * Retrieves the next direction of the animal, by selecting one choice among | ||
48 | * the ones available from its position. | ||
49 | * <p> | ||
50 | * In this variation, the animal knows the world entirely. It can therefore | ||
51 | * use the position of other animals in the daedalus to hunt more | ||
52 | * effectively. | ||
53 | * | ||
54 | * @param choices The choices left to the animal at its current position (see | ||
55 | * {@link ch.epfl.maze.physical.World#getChoices(Vector2D) | ||
56 | * World.getChoices(Vector2D)}) | ||
57 | * @param daedalus The world in which the animal moves | ||
58 | * @return The next direction of the animal, chosen in {@code choices} | ||
59 | * @apiNote Not final for compatibility purpose (in order not to break tests) | ||
60 | * @deprecated Use @code{Direction move(Set<Direction> choices, Daedalus daedalus)} instead | ||
61 | */ | ||
62 | public Direction move(Direction[] choices, Daedalus daedalus) { | ||
63 | return this.move(EnumSet.copyOf(Arrays.asList(choices)), daedalus); | ||
64 | } | ||
65 | |||
66 | } | 22 | } |
diff --git a/src/ch/epfl/maze/physical/Prey.java b/src/ch/epfl/maze/physical/Prey.java index ff760c5..0ad62ff 100644 --- a/src/ch/epfl/maze/physical/Prey.java +++ b/src/ch/epfl/maze/physical/Prey.java | |||
@@ -1,19 +1,14 @@ | |||
1 | package ch.epfl.maze.physical; | 1 | package ch.epfl.maze.physical; |
2 | 2 | ||
3 | import ch.epfl.maze.util.Direction; | ||
4 | import ch.epfl.maze.util.Vector2D; | 3 | import ch.epfl.maze.util.Vector2D; |
5 | 4 | ||
6 | import java.util.Arrays; | ||
7 | import java.util.EnumSet; | ||
8 | import java.util.Set; | ||
9 | |||
10 | /** | 5 | /** |
11 | * Prey that is killed by a predator when they meet each other in the labyrinth. | 6 | * Prey that is killed by a predator when they meet each other in the labyrinth. |
12 | * | 7 | * |
13 | * @author EPFL | 8 | * @author EPFL |
14 | * @author Pacien TRAN-GIRARD | 9 | * @author Pacien TRAN-GIRARD |
15 | */ | 10 | */ |
16 | abstract public class Prey extends ProbabilisticAnimal { | 11 | abstract public class Prey extends Animal implements DaedalusAware { |
17 | 12 | ||
18 | /** | 13 | /** |
19 | * Constructs a prey with a specified position. | 14 | * Constructs a prey with a specified position. |
@@ -24,43 +19,4 @@ abstract public class Prey extends ProbabilisticAnimal { | |||
24 | super(position); | 19 | super(position); |
25 | } | 20 | } |
26 | 21 | ||
27 | /** | ||
28 | * Retrieves the next direction of the animal, by selecting one choice among | ||
29 | * the ones available from its position. | ||
30 | * <p> | ||
31 | * In this variation, the animal knows the world entirely. It can therefore | ||
32 | * use the position of other animals in the daedalus to evade predators more | ||
33 | * effectively. | ||
34 | * | ||
35 | * @param choices The choices left to the animal at its current position (see | ||
36 | * {@link ch.epfl.maze.physical.World#getChoices(Vector2D) | ||
37 | * World.getChoices(Vector2D)}) | ||
38 | * @param daedalus The world in which the animal moves | ||
39 | * @return The next direction of the animal, chosen in {@code choices} | ||
40 | * @implNote Not abstract for compatibility purpose (in order not to break tests) | ||
41 | */ | ||
42 | public Direction move(Set<Direction> choices, Daedalus daedalus) { | ||
43 | return null; | ||
44 | } | ||
45 | |||
46 | /** | ||
47 | * Retrieves the next direction of the animal, by selecting one choice among | ||
48 | * the ones available from its position. | ||
49 | * <p> | ||
50 | * In this variation, the animal knows the world entirely. It can therefore | ||
51 | * use the position of other animals in the daedalus to evade predators more | ||
52 | * effectively. | ||
53 | * | ||
54 | * @param choices The choices left to the animal at its current position (see | ||
55 | * {@link ch.epfl.maze.physical.World#getChoices(Vector2D) | ||
56 | * World.getChoices(Vector2D)}) | ||
57 | * @param daedalus The world in which the animal moves | ||
58 | * @return The next direction of the animal, chosen in {@code choices} | ||
59 | * @apiNote Not final for compatibility purpose (in order not to break tests) | ||
60 | * @deprecated Use @code{Direction move(Set<Direction> choices, Daedalus daedalus)} instead | ||
61 | */ | ||
62 | public Direction move(Direction[] choices, Daedalus daedalus) { | ||
63 | return this.move(EnumSet.copyOf(Arrays.asList(choices)), daedalus); | ||
64 | } | ||
65 | |||
66 | } | 22 | } |
diff --git a/src/ch/epfl/maze/physical/stragegies/picker/BlindPicker.java b/src/ch/epfl/maze/physical/stragegies/picker/BlindPicker.java index 6dcf229..02cb1ef 100644 --- a/src/ch/epfl/maze/physical/stragegies/picker/BlindPicker.java +++ b/src/ch/epfl/maze/physical/stragegies/picker/BlindPicker.java | |||
@@ -1,6 +1,6 @@ | |||
1 | package ch.epfl.maze.physical.stragegies.picker; | 1 | package ch.epfl.maze.physical.stragegies.picker; |
2 | 2 | ||
3 | import ch.epfl.maze.physical.World; | 3 | import ch.epfl.maze.physical.Daedalus; |
4 | import ch.epfl.maze.util.Direction; | 4 | import ch.epfl.maze.util.Direction; |
5 |