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-rw-r--r--src/ch/epfl/maze/physical/Animal.java13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/ch/epfl/maze/physical/Animal.java b/src/ch/epfl/maze/physical/Animal.java
index ebe389f..9123d82 100644
--- a/src/ch/epfl/maze/physical/Animal.java
+++ b/src/ch/epfl/maze/physical/Animal.java
@@ -6,10 +6,14 @@ import ch.epfl.maze.util.Vector2D;
6/** 6/**
7 * Animal inside a {@code World} that can move depending on the available 7 * Animal inside a {@code World} that can move depending on the available
8 * choices it has at its position. 8 * choices it has at its position.
9 *
10 * @author Pacien TRAN-GIRARD
9 */ 11 */
10 12
11abstract public class Animal { 13abstract public class Animal {
12 14
15 private Vector2D position;
16
13 /** 17 /**
14 * Constructs an animal with a specified position. 18 * Constructs an animal with a specified position.
15 * 19 *
@@ -17,7 +21,7 @@ abstract public class Animal {
17 */ 21 */
18 22
19 public Animal(Vector2D position) { 23 public Animal(Vector2D position) {
20 // TODO 24 this.position = position;
21 } 25 }
22 26
23 /** 27 /**
@@ -42,7 +46,7 @@ abstract public class Animal {
42 */ 46 */
43 47
44 public final void update(Direction dir) { 48 public final void update(Direction dir) {
45 // TODO 49 this.position = this.position.addDirectionTo(dir);
46 } 50 }
47 51
48 /** 52 /**
@@ -55,7 +59,7 @@ abstract public class Animal {
55 */ 59 */
56 60
57 public final void setPosition(Vector2D position) { 61 public final void setPosition(Vector2D position) {
58 // TODO 62 this.position = position;
59 } 63 }
60 64
61 /** 65 /**
@@ -65,8 +69,7 @@ abstract public class Animal {
65 */ 69 */
66 70
67 public final Vector2D getPosition() { 71 public final Vector2D getPosition() {
68 // TODO 72 return this.position;
69 return null;
70 } 73 }
71 74
72 abstract public Animal copy(); 75 abstract public Animal copy();