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maze-solver
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[ARCHIVED 2016] A multi-strategy maze solver simulator written in Java
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Make Marking enum constants final
Pacien TRAN-GIRARD
2015-11-23
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Implement Predator and distinguish derived GhostPredator
Pacien TRAN-GIRARD
2015-11-22
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Access static method via class reference
Pacien TRAN-GIRARD
2015-11-22
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Implement ghosts polymorphic copy methods
Pacien TRAN-GIRARD
2015-11-22
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Implement PacMan A.I.
Pacien TRAN-GIRARD
2015-11-22
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Implement Prey
Pacien TRAN-GIRARD
2015-11-22
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Fix concurrent deletion on Maze reset
Pacien TRAN-GIRARD
2015-11-22
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Typo correction
Pacien TRAN-GIRARD
2015-11-22
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Implement Daedalus
Pacien TRAN-GIRARD
2015-11-22
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Implement Panda A.I. and its Trail
Pacien TRAN-GIRARD
2015-11-22
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Generalise and expose choices exclusion methods
Pacien TRAN-GIRARD
2015-11-22
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Disable debug (step-by-step) mode for tests
Pacien TRAN-GIRARD
2015-11-22
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Generalize turn back avoidance to all ProbabilisticAnimals
Pacien TRAN-GIRARD
2015-11-21
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Use more explicit stream filters
Pacien TRAN-GIRARD
2015-11-21
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Implement Monkey A.I.
Pacien TRAN-GIRARD
2015-11-21
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Handle the "stuck" case
Pacien TRAN-GIRARD
2015-11-21
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Implement Hamster A.I.
Pacien TRAN-GIRARD
2015-11-21
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Implement Mouse A.I.
Pacien TRAN-GIRARD
2015-11-21
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Add ProbabilisticAnimal type and adapt assets retrieval accordingly
Pacien TRAN-GIRARD
2015-11-21
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Use Interface instead of implementation
Pacien TRAN-GIRARD
2015-11-21
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Implement Maze
Pacien TRAN-GIRARD
2015-11-21
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Implement World non-abstract behaviours
Pacien TRAN-GIRARD
2015-11-21
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Implement Animal non-abstract behaviours
Pacien TRAN-GIRARD
2015-11-21
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Reformat imported code
Pacien TRAN-GIRARD
2015-11-21
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Import project structure
Pacien TRAN-GIRARD
2015-11-21