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package ch.epfl.maze.physical.zoo;
import ch.epfl.maze.physical.Animal;
import ch.epfl.maze.util.Direction;
import ch.epfl.maze.util.Vector2D;
/**
* Monkey A.I. that puts its hand on the left wall and follows it.
*/
public class Monkey extends Animal {
/**
* Constructs a monkey with a starting position.
*
* @param position Starting position of the monkey in the labyrinth
*/
public Monkey(Vector2D position) {
super(position);
// TODO
}
/**
* Moves according to the relative left wall that the monkey has to follow.
*/
@Override
public Direction move(Direction[] choices) {
// TODO
return Direction.NONE;
}
@Override
public Animal copy() {
// TODO
return null;
}
}
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