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package ch.epfl.maze.physical.zoo;

import ch.epfl.maze.physical.Animal;
import ch.epfl.maze.physical.ProbabilisticAnimal;
import ch.epfl.maze.util.Direction;
import ch.epfl.maze.util.Vector2D;

import java.util.ArrayList;
import java.util.Arrays;
import java.util.stream.Collectors;

/**
 * Mouse A.I. that remembers only the previous choice it has made.
 *
 * @author Pacien TRAN-GIRARD
 */

public class Mouse extends ProbabilisticAnimal {

    private Direction previousChoice;

    /**
     * Constructs a mouse with a starting position.
     *
     * @param position Starting position of the mouse in the labyrinth
     */

    public Mouse(Vector2D position) {
        super(position);
        this.previousChoice = Direction.NONE;
    }

    /**
     * Excludes the origin direction for choices.
     *
     * @param choices An array of choices
     * @return An array of smart choices
     */

    private Direction[] excludeOrigin(Direction[] choices) {
        return (new ArrayList<>(Arrays.asList(choices)))
                .stream()
                .filter(dir -> !dir.isOpposite(this.previousChoice))
                .collect(Collectors.toList())
                .toArray(new Direction[0]);
    }

    /**
     * Moves according to an improved version of a <i>random walk</i> : the
     * mouse does not directly retrace its steps.
     */

    @Override
    public Direction move(Direction[] choices) {
        Direction[] smartChoices = choices.length > 1 ? this.excludeOrigin(choices) : choices;
        Direction dir = super.move(smartChoices);
        this.previousChoice = dir;
        return dir;
    }

    @Override
    public Animal copy() {
        return new Mouse(this.getPosition());
    }
}