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-rw-r--r-- | doc/project-report.md | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/doc/project-report.md b/doc/project-report.md index 3851150..3af62c2 100644 --- a/doc/project-report.md +++ b/doc/project-report.md | |||
@@ -131,18 +131,19 @@ RBGa vectors from the two base images: each component is square-rooted back to i | |||
131 | ### GUI | 131 | ### GUI |
132 | 132 | ||
133 | The Graphical User Interface is designed with a modular component-based architecture. That architecture implies an | 133 | The Graphical User Interface is designed with a modular component-based architecture. That architecture implies an |
134 | Object-Oriented Programming's vision. Thanks to that, the application is very flexible for adding components and | 134 | Object-Oriented Programming's vision that makes the application very flexible for adding components and |
135 | placing them. The components created are groups, buttons, and picture frames that are all based on a common structure | 135 | placing them. The components created are groups, buttons, and picture frames that are all based on a common structure |
136 | called Component. Groups federate Components of any type and place them by a margin management. | 136 | called Component. Groups federate Components of any type and place them by a margin management. |
137 | 137 | ||
138 | Thanks to a click handler and a printing function stored inside Components, it is possible to perform the actions on | 138 | Click handlers and printing functions stored inside Components make possible to perform the actions on |
139 | click or to paint the component without knowing what is stored inside the group. The group is a component that handles | 139 | click or to paint the component without knowing what is stored inside the group. The group is a component that handles |
140 | clicks and is able to paint itself by using the click handler and the painter function of the Component contained inside | 140 | clicks and is able to paint itself by using the click handler and the painter function of the Component contained inside |
141 | its list. In other words, it delegates to the Components the action to perform. | 141 | its list. In other words, it delegates to the Components the action to perform. |
142 | 142 | ||
143 | It also wraps some libMLV low level functions to create basic application features that can be used to create coherent | 143 | It also wraps some libMLV low level functions to create basic application features that can be used to create coherent |
144 | state for the application and components. The rendering process is done by computing intermediate morphing between each | 144 | state for the application and components. The rendering process is done by computing intermediate morphing between each |
145 | frame combined with a time. By this implementation, the application is not using MLV_Animation. | 145 | frame combined with a time. This implementation replaces the usage of MLV_Animation which implies higher memory usage |
146 | and lower fluidity due to the needed pre-calculation. | ||
146 | 147 | ||
147 | \newpage | 148 | \newpage |
148 | 149 | ||