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#ifndef UPEM_MORPHING_COLOR
#define UPEM_MORPHING_COLOR
/**
* File: color.h
*
* See also:
* A rainbow
*/
#include <MLV/MLV_color.h>
#include <stdbool.h>
#include "common/time.h"
/**
* Type: ColorComponent
* Represents a single colour component of 32-bits RGBa tuple.
*/
typedef uint8_t ColorComponent;
/**
* Type: ColorPixel
* Represents a single RGBa coloured pixel.
* Compatible with the libMLV representation.
*/
typedef union {
struct {
ColorComponent a, b, g, r;
} rgba;
MLV_Color mlv;
} Color;
/**
* Function: color_equals
* Compares the supplied colors.
*
* Parameters:
* c1 - the first color
* c2 - the second color
*
* Returns:
* T(c1 is the same color as c2)
*/
bool color_equals(Color c1, Color c2);
/**
* Function: color_blend
* Blends two colors.
*
* Parameters:
* origin - the first color
* target - the second color
* distance - the distance from the first color
*
* Returns:
* The blended color
*/
Color color_blend(Color origin, Color target, TimeVector distance);
#endif
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