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#include "gui/gui.h"
#include <MLV/MLV_all.h>
#include "common/mem.h"
/**
* File: gui.c
*
* Author:
* Adam NAILI
*/
GUI *gui_create(const char *fpath1, const char *fpath2) {
GUI *gui = malloc_or_die(sizeof(GUI));
gui->window = window_create(500, 500, "Morphing");
gui->canvasSrc = canvas_create_from_image(fpath1);
gui->canvasTrg = canvas_create_from_image(fpath2);
if (gui->canvasSrc->mlv == NULL || gui->canvasTrg->mlv == NULL) {
canvas_destroy(gui->canvasSrc);
canvas_destroy(gui->canvasTrg);
window_destroy(gui->window);
fprintf(stderr, "Impossible to create an image from the path given. Verify the two paths.\n");
exit(-4);
}
int canvasSrcWidth;
int canvasTrgWidth;
int canvasSrcHeight;
int canvasTrgHeight;
MLV_get_image_size(gui->canvasSrc->mlv, &canvasSrcWidth, &canvasSrcHeight);
MLV_get_image_size(gui->canvasTrg->mlv, &canvasTrgWidth, &canvasTrgHeight);
if (canvasSrcWidth != canvasTrgWidth || canvasSrcHeight != canvasTrgHeight) {
canvas_destroy(gui->canvasSrc);
canvas_destroy(gui->canvasTrg);
window_destroy(gui->window);
fprintf(stderr, "The two pictures do not have the same size\n");
exit(-5);
}
gui->window->width = 2 * canvasSrcWidth + 10;
gui->window->height = canvasSrcHeight + 200;
MLV_change_window_size((unsigned int) gui->window->width, (unsigned int) gui->window->height);
gui->pictureFrame1 = malloc_or_die(sizeof(PictureFrame));
gui->pictureFrame2 = malloc_or_die(sizeof(PictureFrame));
gui->morphing = morphing_create(canvasSrcWidth, canvasSrcHeight);
sprintf(labelFrame, "%03d frames", frame);
gui->button1 = button_create("Add constraint point", 10, 0, 0, button_click_add_constraint);
gui->button2 = button_create("Show/Hide", 10, 0, 0, button_click_show_hide);
gui->button3 = button_create("Start rendering", 10, 0, 0, button_click_rendering);
gui->button4 = button_create("<<<", 10, 0, 0, button_click_less_frame);
gui->button5 = button_create(labelFrame, 10, 0, 0, button_click_none);
gui->button6 = button_create(">>>", 10, 0, 0, button_click_more_frame);
gui->button7 = button_create("Exit", 10, 0, 0, button_click_exit);
gui->pictureFrame1 = pictureframe_create(canvasSrcWidth, canvasSrcHeight, 0, 0, pictureframe_origin_split,
gui->morphing,
gui->canvasSrc,
pictureframe_click_handler_origin);
gui->pictureFrame2 = pictureframe_create(canvasSrcWidth, canvasSrcHeight, 0, 0, pictureframe_target_split,
gui->morphing,
gui->canvasTrg,
pictureframe_click_handler_target);
window_add_pictureframe(gui->window, gui->pictureFrame1);
window_add_pictureframe(gui->window, gui->pictureFrame2);
window_add_button(gui->window, gui->button1);
window_add_button(gui->window, gui->button2);
window_add_button(gui->window, gui->button3);
window_add_button(gui->window, gui->button4);
window_add_button(gui->window, gui->button5);
window_add_button(gui->window, gui->button6);
window_add_button(gui->window, gui->button7);
window_print_buttons(gui->window);
window_print_pictureframes(gui->window);
return gui;
}
void gui_handle_event(GUI *gui) {
MLV_Keyboard_button keyboardButton;
MLV_Keyboard_modifier keyboardModifier;
int unicode;
int mouse_x;
int mouse_y;
window_click_keyboard_handler(gui->window, &keyboardButton, &keyboardModifier, &unicode, &mouse_x,
&mouse_y);
switch (mode) {
case PRINTING:
window_print_pictureframes(gui->window);
mode = WAITING_BUTTON_SHOW;
break;
case WAITING_BUTTON_SHOW:
window_print_pictureframes(gui->window);
break;
case WAITING_BUTTON_HIDE:
window_print_pictureframes(gui->window);
break;
case PRINTING_BUTTONS:
free(gui->button5->label);
gui->button5->label = malloc_or_die(sizeof(char) * (strlen(labelFrame) + 1));
strcpy(gui->button5->label, labelFrame);
window_print_buttons(gui->window);
mode = WAITING_BUTTON_SHOW;
break;
case RENDERING:
window_rendering(gui->window, *(gui->pictureFrame1), gui->canvasSrc, gui->canvasTrg, gui->morphing);
break;
case INSERT_TARGET:
if (keyboardButton == MLV_KEYBOARD_ESCAPE) {
window_print_pictureframes(gui->window);
mode = WAITING_BUTTON_SHOW;
}
break;
default:
break;
}
}
void gui_destroy(GUI *gui) {
window_destroy(gui->window);
canvas_destroy(gui->canvasSrc);
canvas_destroy(gui->canvasTrg);
morphing_destroy(gui->morphing);
button_destroy(gui->button1);
button_destroy(gui->button2);
button_destroy(gui->button3);
button_destroy(gui->button4);
button_destroy(gui->button5);
button_destroy(gui->button6);
button_destroy(gui->button7);
pictureframe_destroy(gui->pictureFrame1);
pictureframe_destroy(gui->pictureFrame2);
}
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