1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
|
#include "gui/component.h"
#include "gui/window.h"
#include "common/mem.h"
extern Mode mode;
static void test_pictureframe() {
Window *window = window_create(1005, 512, "Coucou");
sprintf(labelFrame, "%03d frames", frame);
Button *button1 = button_create("Add constraint point", 10, 0, 0, button_click_add_constraint);
Button *button2 = button_create("Show/Hide", 10, 0, 0, button_click_show_hide);
Button *button3 = button_create("Start rendering", 10, 0, 0, button_click_rendering);
Button *button4 = button_create("<<<", 10, 0, 0, button_click_less_frame);
Button *button5 = button_create(labelFrame, 10, 0, 0, button_click_none);
Button *button6 = button_create(">>>", 10, 0, 0, button_click_more_frame);
Button *button7 = button_create("Exit", 10, 0, 0, button_click_exit);
Morphing *morphing = morphing_create(500, 250);
Canvas *canvasSrc = canvas_create_from_image("/home/adam/Images/goku.png");
Canvas *canvasTarget = canvas_create_from_image("/home/adam/Images/marty.jpg");
PictureFrame *pictureFrame1 = pictureframe_create(500, 250, 0, 0, pictureframe_origin_split, morphing, canvasSrc,
pictureframe_click_handler_origin);
PictureFrame *pictureFrame2 = pictureframe_create(500, 250, 0, 0, pictureframe_target_split, morphing, canvasTarget,
pictureframe_click_handler_target);
window_add_pictureframe(window, pictureFrame1);
window_add_pictureframe(window, pictureFrame2);
window_add_button(window, button1);
window_add_button(window, button2);
window_add_button(window, button3);
window_add_button(window, button4);
window_add_button(window, button5);
window_add_button(window, button6);
window_add_button(window, button7);
window_print_buttons(window);
window_print_pictureframes(window);
MLV_Keyboard_button keyboardButton;
MLV_Keyboard_modifier keyboardModifier;
int unicode;
int mouse_x;
int mouse_y;
while (mode != EXITING) {
window_click_keyboard_handler(window, &keyboardButton, &keyboardModifier, &unicode, &mouse_x, &mouse_y);
switch (mode) {
case PRINTING:
window_print_pictureframes(window);
mode = WAITING_BUTTON_SHOW;
break;
case WAITING_BUTTON_SHOW:
window_print_pictureframes(window);
break;
case WAITING_BUTTON_HIDE:
window_print_pictureframes(window);
break;
case PRINTING_BUTTONS:
free(button5->label);
button5->label = malloc_or_die(sizeof(char) * (strlen(labelFrame) + 1));
strcpy(button5->label, labelFrame);
window_print_buttons(window);
mode = WAITING_BUTTON_SHOW;
break;
case RENDERING:
window_rendering(window, pictureFrame1, canvasSrc, canvasTarget, morphing);
break;
case INSERT_TARGET:
if (keyboardButton == MLV_KEYBOARD_ESCAPE) {
window_print_pictureframes(window);
mode = WAITING_BUTTON_SHOW;
}
break;
default:
break;
}
}
button_destroy(button1);
button_destroy(button2);
button_destroy(button3);
button_destroy(button4);
button_destroy(button5);
button_destroy(button6);
button_destroy(button7);
pictureframe_destroy(pictureFrame1);
pictureframe_destroy(pictureFrame2);
canvas_destroy(canvasSrc);
canvas_destroy(canvasTarget);
morphing_destroy(morphing);
window_destroy(window);
}
int main() {
test_pictureframe();
return 0;
}
|