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authorhwc4872012-02-01 13:05:32 -0800
committerhwc4872012-02-01 13:05:32 -0800
commitb2ce8b819cc85a558d862c04965b7e65a6ce8640 (patch)
tree520fb12c07ba78f93d22f693369db45248c448d1 /assets/shaders/Basic.frag.glsl
parentaa1b4b78d9e1b9cc15529dbf7196b7ac8a88e260 (diff)
downloadninja-b2ce8b819cc85a558d862c04965b7e65a6ce8640.tar.gz
changes to allow minimal rendering ofnon-animated materials.
Diffstat (limited to 'assets/shaders/Basic.frag.glsl')
-rw-r--r--assets/shaders/Basic.frag.glsl17
1 files changed, 17 insertions, 0 deletions
diff --git a/assets/shaders/Basic.frag.glsl b/assets/shaders/Basic.frag.glsl
new file mode 100644
index 00000000..a2c21afa
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+++ b/assets/shaders/Basic.frag.glsl
@@ -0,0 +1,17 @@
1/* <copyright>
2This file contains proprietary software owned by Motorola Mobility, Inc.<br/>
3No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/>
4(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
5</copyright> */
6
7
8#ifdef GL_ES
9precision highp float;
10#endif
11
12
13uniform vec4 color;
14
15void main() {
16 gl_FragColor = color;
17}