aboutsummaryrefslogtreecommitdiff
path: root/assets/shaders/Cloud.frag.glsl
diff options
context:
space:
mode:
authorNivesh Rajbhandari2012-06-19 15:56:23 -0700
committerNivesh Rajbhandari2012-06-19 15:56:23 -0700
commit3ed06c2a55b1ae840334efeb47f7743944ecb3ca (patch)
tree0ad3e94248a1d4828386c8743a670c709357a470 /assets/shaders/Cloud.frag.glsl
parenta0d18963d746e410511c29edd32bc1775d2d5851 (diff)
parent483ad57efcd6475776f580c3af5b60e6deeaf781 (diff)
downloadninja-3ed06c2a55b1ae840334efeb47f7743944ecb3ca.tar.gz
Merge branch 'refs/heads/ninja-internal' into GIO_Fixes
Diffstat (limited to 'assets/shaders/Cloud.frag.glsl')
-rw-r--r--assets/shaders/Cloud.frag.glsl23
1 files changed, 23 insertions, 0 deletions
diff --git a/assets/shaders/Cloud.frag.glsl b/assets/shaders/Cloud.frag.glsl
new file mode 100644
index 00000000..cd70d1a0
--- /dev/null
+++ b/assets/shaders/Cloud.frag.glsl
@@ -0,0 +1,23 @@
1/* <copyright>
2This file contains proprietary software owned by Motorola Mobility, Inc.<br/>
3No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/>
4(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
5</copyright> */
6
7
8#ifdef GL_ES
9precision highp float;
10#endif
11
12uniform sampler2D u_tex0;
13uniform float u_surfaceAlpha;
14
15varying vec2 v_texCoord0;
16
17
18void main()
19{
20 vec4 c = texture2D(u_tex0, v_texCoord0);
21 gl_FragColor = c;
22}
23 \ No newline at end of file