aboutsummaryrefslogtreecommitdiff
path: root/assets/shaders/Water2.frag.glsl
diff options
context:
space:
mode:
authorJose Antonio Marquez2012-06-20 16:45:29 -0700
committerJose Antonio Marquez2012-06-20 16:45:29 -0700
commit7615da5c6ba54bd082eac4b8a6d9196084e5c590 (patch)
treed3f991a879ae252cbdeb3b88fd9229147367cc9c /assets/shaders/Water2.frag.glsl
parentfe569a08853fe986849b6496384d01f3abb65e40 (diff)
downloadninja-7615da5c6ba54bd082eac4b8a6d9196084e5c590.tar.gz
Adding transparent background to color chip buttons
Add a transparent pattern to the background of color chips consumed in the app, this way you can preview colors in alpha. This was lost, just added back again. Not a big change, just minor CSS, so should only be quickly tested prior to merge.
Diffstat (limited to 'assets/shaders/Water2.frag.glsl')
0 files changed, 0 insertions, 0 deletions