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authorKruti Shah2012-07-17 12:40:00 -0700
committerKruti Shah2012-07-17 12:40:00 -0700
commitbf2d7bdb22c28089dc1067bc9094ebc590daac87 (patch)
tree2156d9920ea1b7db49ed6460545fea7cda121bae /assets/shaders/linearGradient.vert.glsl
parent7e2c2dbd040ed79a3f0678f91bd4b6db9cf69231 (diff)
parentb4b3e45d6684e77d361b4f8ca5be4889428320c5 (diff)
downloadninja-bf2d7bdb22c28089dc1067bc9094ebc590daac87.tar.gz
Merge branch 'refs/heads/TimelineUberJD' into Timeline-local-kruti
Diffstat (limited to 'assets/shaders/linearGradient.vert.glsl')
-rwxr-xr-xassets/shaders/linearGradient.vert.glsl53
1 files changed, 27 insertions, 26 deletions
diff --git a/assets/shaders/linearGradient.vert.glsl b/assets/shaders/linearGradient.vert.glsl
index 165c2646..fa19e713 100755
--- a/assets/shaders/linearGradient.vert.glsl
+++ b/assets/shaders/linearGradient.vert.glsl
@@ -1,24 +1,25 @@
1/* <copyright> 1/* <copyright>
2Copyright (c) 2012, Motorola Mobility, Inc 2Copyright (c) 2012, Motorola Mobility LLC.
3All Rights Reserved. 3All Rights Reserved.
4BSD License.
5 4
6Redistribution and use in source and binary forms, with or without 5Redistribution and use in source and binary forms, with or without
7modification, are permitted provided that the following conditions are met: 6modification, are permitted provided that the following conditions are met:
8 7
9 - Redistributions of source code must retain the above copyright notice, 8* Redistributions of source code must retain the above copyright notice,
10 this list of conditions and the following disclaimer. 9 this list of conditions and the following disclaimer.
11 - Redistributions in binary form must reproduce the above copyright 10
12 notice, this list of conditions and the following disclaimer in the 11* Redistributions in binary form must reproduce the above copyright notice,
13 documentation and/or other materials provided with the distribution. 12 this list of conditions and the following disclaimer in the documentation
14 - Neither the name of Motorola Mobility nor the names of its contributors 13 and/or other materials provided with the distribution.
15 may be used to endorse or promote products derived from this software 14
16 without specific prior written permission. 15* Neither the name of Motorola Mobility LLC nor the names of its
16 contributors may be used to endorse or promote products derived from this
17 software without specific prior written permission.
17 18
18THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 19THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
19AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 20AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 21IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
21ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 22ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
22LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 23LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
23CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 24CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
24SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 25SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
@@ -51,25 +52,25 @@ uniform mat4 u_normalMatrix;
51uniform mat4 u_projMatrix; 52uniform mat4 u_projMatrix;
52uniform mat4 u_worldMatrix; 53uniform mat4 u_worldMatrix;
53 54
54uniform vec4 u_color1; 55uniform vec4 u_color1;
55uniform vec4 u_color2; 56uniform vec4 u_color2;
56uniform vec4 u_color3; 57uniform vec4 u_color3;
57uniform vec4 u_color4; 58uniform vec4 u_color4;
58uniform float u_colorStop1; 59uniform float u_colorStop1;
59uniform float u_colorStop2; 60uniform float u_colorStop2;
60uniform float u_colorStop3; 61uniform float u_colorStop3;
61uniform float u_colorStop4; 62uniform float u_colorStop4;
62uniform vec2 u_cos_sin_angle; 63uniform vec2 u_cos_sin_angle;
63//uniform int u_colorCount; // currently using 4 64//uniform int u_colorCount; // currently using 4
64uniform mat3 u_texTransform; 65uniform mat3 u_texTransform;
65 66
66varying vec2 v_uv; 67varying vec2 v_uv;
67 68
68 69
69void main(void) 70void main(void)
70{ 71{
71 gl_Position = u_projMatrix * u_mvMatrix * vec4(vert,1.0) ; 72 gl_Position = u_projMatrix * u_mvMatrix * vec4(vert,1.0) ;
72 //v_uv = texcoord; 73 //v_uv = texcoord;
73 vec3 tmp = u_texTransform * vec3( texcoord, 1.0); 74 vec3 tmp = u_texTransform * vec3( texcoord, 1.0);
74 v_uv = tmp.xy; 75 v_uv = tmp.xy;
75} 76}