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authorValerio Virgillito2012-02-23 00:34:37 -0800
committerValerio Virgillito2012-02-23 00:34:37 -0800
commit3675cac3993430490d9eef18157314d53ffa1a6a (patch)
treefb225a6d8fc3c983c96b1507483d628909dc8c1e /js/controllers/elements/shapes-controller.js
parent2afef244a3f8124f8a049e504e9782c05904ce23 (diff)
parent3730bbc7cc5d5f07b3d788885475a8f9810b480e (diff)
downloadninja-3675cac3993430490d9eef18157314d53ffa1a6a.tar.gz
Merge pull request #60 from mqg734/WebGLMaterials
Integrating WebGL and canvas-2d drawing fixes. Fixed Materials Editor Popup to work with latest Montage framework. Also adding back WebGL materials.
Diffstat (limited to 'js/controllers/elements/shapes-controller.js')
-rwxr-xr-xjs/controllers/elements/shapes-controller.js12
1 files changed, 12 insertions, 0 deletions
diff --git a/js/controllers/elements/shapes-controller.js b/js/controllers/elements/shapes-controller.js
index 15a18a51..e0bff70c 100755
--- a/js/controllers/elements/shapes-controller.js
+++ b/js/controllers/elements/shapes-controller.js
@@ -250,6 +250,10 @@ exports.ShapesController = Montage.create(CanvasController, {
250 setColor: { 250 setColor: {
251 value: function(el, color, isFill) { 251 value: function(el, color, isFill) {
252 var webGl = color.webGlColor || color.color.webGlColor; 252 var webGl = color.webGlColor || color.color.webGlColor;
253 if(!webGl)
254 {
255 webGl = this.application.ninja.colorController.colorModel.colorToWebGl(color.color);
256 }
253 if(isFill) 257 if(isFill)
254 { 258 {
255 el.elementModel.shapeModel.GLGeomObj.setFillColor(webGl); 259 el.elementModel.shapeModel.GLGeomObj.setFillColor(webGl);
@@ -261,6 +265,14 @@ exports.ShapesController = Montage.create(CanvasController, {
261 el.elementModel.shapeModel.GLGeomObj.setStrokeColor(webGl); 265 el.elementModel.shapeModel.GLGeomObj.setStrokeColor(webGl);
262 this.setShapeProperty(el, "stroke", webGl); 266 this.setShapeProperty(el, "stroke", webGl);
263 this.setShapeProperty(el, "border", color); 267 this.setShapeProperty(el, "border", color);
268 if(color.strokeInfo)
269 {
270 var strokeWidth = this.GetValueInPixels(color.strokeInfo.strokeSize,
271 color.strokeInfo.strokeUnits);
272 el.elementModel.shapeModel.GLGeomObj.setStrokeWidth(strokeWidth);
273 this.setShapeProperty(el, "strokeSize", color.strokeInfo.strokeSize + " "
274 + color.strokeInfo.strokeUnits);
275 }
264 } 276 }
265 el.elementModel.shapeModel.GLWorld.render(); 277 el.elementModel.shapeModel.GLWorld.render();
266 } 278 }