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authorValerio Virgillito2012-02-12 21:50:49 -0800
committerValerio Virgillito2012-02-12 21:50:49 -0800
commitdcd147265ad0339448ea4466253b03b2899e0cea (patch)
treea2afd9a3f4b4545141b21a31002d81bb5f79f44b /js/helper-classes/RDGE/GLCircle.js
parenta30d76ff641ce89686cf5fbd9f04ac9ab4e9c830 (diff)
parente142611e22718b1f1d1696902ad9161ec5f33f98 (diff)
downloadninja-dcd147265ad0339448ea4466253b03b2899e0cea.tar.gz
Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into stage-color
Diffstat (limited to 'js/helper-classes/RDGE/GLCircle.js')
-rw-r--r--js/helper-classes/RDGE/GLCircle.js3
1 files changed, 3 insertions, 0 deletions
diff --git a/js/helper-classes/RDGE/GLCircle.js b/js/helper-classes/RDGE/GLCircle.js
index 942eb528..08057778 100644
--- a/js/helper-classes/RDGE/GLCircle.js
+++ b/js/helper-classes/RDGE/GLCircle.js
@@ -133,6 +133,9 @@ function GLCircle()
133 if (!world) throw( "null world in buildBuffers" ); 133 if (!world) throw( "null world in buildBuffers" );
134 134
135 if (!world._useWebGL) return; 135 if (!world._useWebGL) return;
136
137 // make sure RDGE has the correct context
138 g_Engine.setContext( world.getCanvas().uuid );
136 139
137 // create the gl buffer 140 // create the gl buffer
138 var gl = world.getGLContext(); 141 var gl = world.getGLContext();