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author | Nivesh Rajbhandari | 2012-04-18 15:48:20 -0700 |
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committer | Nivesh Rajbhandari | 2012-04-18 15:48:20 -0700 |
commit | 1f2d84716ddca3cfc9e5457f67ec1b007b3455a8 (patch) | |
tree | 8159c0b679e7acc276732610b8b05f0804edb4c4 /js/helper-classes/RDGE/src/core/script/ShaderManager.js | |
parent | e6bdea62cff68837239c1be579926693c1aa7bdf (diff) | |
download | ninja-1f2d84716ddca3cfc9e5457f67ec1b007b3455a8.tar.gz |
Moving initialzeSnapping routine from RotateObject3DTool tool to Rotate3DToolBase so Rotate Stage uses the same code.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
Diffstat (limited to 'js/helper-classes/RDGE/src/core/script/ShaderManager.js')
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