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author | Valerio Virgillito | 2012-07-23 17:06:31 -0700 |
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committer | Valerio Virgillito | 2012-07-23 17:06:31 -0700 |
commit | 448668262b3e91ff5b8931c38c99631bcd25cd57 (patch) | |
tree | 981e350e5cc1238286c8d47afd6e5445a5a39500 /js/helper-classes/RDGE/src/core/script/renderer.js | |
parent | 8c411448bc595a5bebd75382ea2cff31fc045151 (diff) | |
parent | e9d08c7af751d75af16371fcac06fd1af8a60fac (diff) | |
download | ninja-448668262b3e91ff5b8931c38c99631bcd25cd57.tar.gz |
Merge branch 'SevenDotOneCommits' of https://github.com/ericmueller/ninja into v0.7.1
Diffstat (limited to 'js/helper-classes/RDGE/src/core/script/renderer.js')
-rwxr-xr-x | js/helper-classes/RDGE/src/core/script/renderer.js | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/renderer.js b/js/helper-classes/RDGE/src/core/script/renderer.js index 889cd62e..52158514 100755 --- a/js/helper-classes/RDGE/src/core/script/renderer.js +++ b/js/helper-classes/RDGE/src/core/script/renderer.js | |||
@@ -363,6 +363,8 @@ RDGE._renderer = function (canvas) { | |||
363 | if (mips === undefined) | 363 | if (mips === undefined) |
364 | mips = true; | 364 | mips = true; |
365 | 365 | ||
366 | //console.log( "createTexture " + url + ", unloadedCount: " + this.unloadedTextureCount + ", world " + RDGE.globals.engine.getContext().renderer._world._worldCount ); | ||
367 | |||
366 | if (texture) { | 368 | if (texture) { |
367 | texture.image = new Image(); | 369 | texture.image = new Image(); |
368 | texture.image.src = url; | 370 | texture.image.src = url; |
@@ -380,7 +382,7 @@ RDGE._renderer = function (canvas) { | |||
380 | texture.image.onerror = function () { | 382 | texture.image.onerror = function () { |
381 | this.context.renderer.unloadedTextureCount--; | 383 | this.context.renderer.unloadedTextureCount--; |
382 | if (texture.callback) texture.callback(texture); | 384 | if (texture.callback) texture.callback(texture); |
383 | //console.log( "Error loading texture: " + texture.image.src ); | 385 | console.log( "Error loading texture: " + texture.image.src ); |
384 | if (this.context.renderer.unloadedTextureCount < 0) | 386 | if (this.context.renderer.unloadedTextureCount < 0) |
385 | console.log("more textures loaded then created..."); | 387 | console.log("more textures loaded then created..."); |
386 | }; | 388 | }; |