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authorJose Antonio Marquez2012-07-23 17:15:47 -0700
committerJose Antonio Marquez2012-07-23 17:15:47 -0700
commit6908422084dbfef5420e1a9ce584d56aad9a2c14 (patch)
treec5e74cc54e1d4d38ee08378998ce1c93453489b3 /js/helper-classes/RDGE/src/core/script/renderer.js
parentafc7ad4f240fdf7890a79c2d4d7f8eb2e7c30a34 (diff)
parenta3f04ac0a68e428017dc51a1ba28c33f250adaf6 (diff)
downloadninja-6908422084dbfef5420e1a9ce584d56aad9a2c14.tar.gz
Merge branch 'refs/heads/Ninja-Master' into Document
Diffstat (limited to 'js/helper-classes/RDGE/src/core/script/renderer.js')
-rwxr-xr-xjs/helper-classes/RDGE/src/core/script/renderer.js4
1 files changed, 3 insertions, 1 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/renderer.js b/js/helper-classes/RDGE/src/core/script/renderer.js
index 889cd62e..52158514 100755
--- a/js/helper-classes/RDGE/src/core/script/renderer.js
+++ b/js/helper-classes/RDGE/src/core/script/renderer.js
@@ -363,6 +363,8 @@ RDGE._renderer = function (canvas) {
363 if (mips === undefined) 363 if (mips === undefined)
364 mips = true; 364 mips = true;
365 365
366 //console.log( "createTexture " + url + ", unloadedCount: " + this.unloadedTextureCount + ", world " + RDGE.globals.engine.getContext().renderer._world._worldCount );
367
366 if (texture) { 368 if (texture) {
367 texture.image = new Image(); 369 texture.image = new Image();
368 texture.image.src = url; 370 texture.image.src = url;
@@ -380,7 +382,7 @@ RDGE._renderer = function (canvas) {
380 texture.image.onerror = function () { 382 texture.image.onerror = function () {
381 this.context.renderer.unloadedTextureCount--; 383 this.context.renderer.unloadedTextureCount--;
382 if (texture.callback) texture.callback(texture); 384 if (texture.callback) texture.callback(texture);
383 //console.log( "Error loading texture: " + texture.image.src ); 385 console.log( "Error loading texture: " + texture.image.src );
384 if (this.context.renderer.unloadedTextureCount < 0) 386 if (this.context.renderer.unloadedTextureCount < 0)
385 console.log("more textures loaded then created..."); 387 console.log("more textures loaded then created...");
386 }; 388 };