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authorValerio Virgillito2012-02-23 00:34:37 -0800
committerValerio Virgillito2012-02-23 00:34:37 -0800
commit3675cac3993430490d9eef18157314d53ffa1a6a (patch)
treefb225a6d8fc3c983c96b1507483d628909dc8c1e /js/helper-classes/RDGE/src/core/script/scenegraphNodes.js
parent2afef244a3f8124f8a049e504e9782c05904ce23 (diff)
parent3730bbc7cc5d5f07b3d788885475a8f9810b480e (diff)
downloadninja-3675cac3993430490d9eef18157314d53ffa1a6a.tar.gz
Merge pull request #60 from mqg734/WebGLMaterials
Integrating WebGL and canvas-2d drawing fixes. Fixed Materials Editor Popup to work with latest Montage framework. Also adding back WebGL materials.
Diffstat (limited to 'js/helper-classes/RDGE/src/core/script/scenegraphNodes.js')
-rwxr-xr-xjs/helper-classes/RDGE/src/core/script/scenegraphNodes.js8
1 files changed, 4 insertions, 4 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/scenegraphNodes.js b/js/helper-classes/RDGE/src/core/script/scenegraphNodes.js
index 48f0aab9..e80a14fb 100755
--- a/js/helper-classes/RDGE/src/core/script/scenegraphNodes.js
+++ b/js/helper-classes/RDGE/src/core/script/scenegraphNodes.js
@@ -321,10 +321,10 @@ materialNodeTemplate = function(matNode)
321 var renderer = g_Engine.getContext().renderer; 321 var renderer = g_Engine.getContext().renderer;
322 matNode.textureList = 322 matNode.textureList =
323 [ 323 [
324 {'name':"colMap", 'handle':renderer.getTextureByName("assets/images/white"), 'unit': TEX_DIF, "type":UNIFORMTYPE.TEXTURE2D}, 324// {'name':"colMap", 'handle':renderer.getTextureByName("assets/images/white"), 'unit': TEX_DIF, "type":UNIFORMTYPE.TEXTURE2D},
325 {'name':"envMap", 'handle':renderer.getTextureByName("assets/images/material_paint"),'unit': TEX_SPEC, "type":UNIFORMTYPE.TEXTURE2D}, 325// {'name':"envMap", 'handle':renderer.getTextureByName("assets/images/material_paint"),'unit': TEX_SPEC, "type":UNIFORMTYPE.TEXTURE2D},
326 {'name':"normalMap",'handle':renderer.getTextureByName("assets/images/blue"), 'unit': TEX_NORM, "type":UNIFORMTYPE.TEXTURE2D}, 326// {'name':"normalMap",'handle':renderer.getTextureByName("assets/images/blue"), 'unit': TEX_NORM, "type":UNIFORMTYPE.TEXTURE2D},
327 {'name':"glowMap", 'handle':renderer.getTextureByName("assets/images/black"), 'unit': TEX_GLOW, "type":UNIFORMTYPE.TEXTURE2D} 327// {'name':"glowMap", 'handle':renderer.getTextureByName("assets/images/black"), 'unit': TEX_GLOW, "type":UNIFORMTYPE.TEXTURE2D}
328 ]; 328 ];
329 } 329 }
330 330