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authorJose Antonio Marquez2012-03-10 16:30:45 -0800
committerJose Antonio Marquez2012-03-10 16:30:45 -0800
commit7d4d8651d059a91d29142d7f07d3122eb64532fa (patch)
tree6f180ddb9f631b49271670771144759c39f3c919 /js/helper-classes/RDGE/src/core/script/utilities.js
parent94ddbc239965cb39431708e78dde5127c64b0060 (diff)
parent615be47750fb86c07acd9354da12a76abe6c24e0 (diff)
downloadninja-7d4d8651d059a91d29142d7f07d3122eb64532fa.tar.gz
Merge branch 'refs/heads/FileIO-Integration' into FileIO-Build-Candidate
Diffstat (limited to 'js/helper-classes/RDGE/src/core/script/utilities.js')
-rwxr-xr-xjs/helper-classes/RDGE/src/core/script/utilities.js4
1 files changed, 2 insertions, 2 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/utilities.js b/js/helper-classes/RDGE/src/core/script/utilities.js
index e19c727f..e55f2b33 100755
--- a/js/helper-classes/RDGE/src/core/script/utilities.js
+++ b/js/helper-classes/RDGE/src/core/script/utilities.js
@@ -159,7 +159,7 @@ function createShader(ctx, strVertShaderName, strFragShaderName, attribs)
159 } else 159 } else
160 { 160 {
161 var vshaderRequest = new XMLHttpRequest(); 161 var vshaderRequest = new XMLHttpRequest();
162 vshaderRequest.open("GET", 'assets/shaders/' + strVertShaderName + '.glsl', false); 162 vshaderRequest.open("GET", g_Engine._assetPath+'shaders/' + strVertShaderName + '.glsl', false);
163 vshaderRequest.send(null); 163 vshaderRequest.send(null);
164 vShader = vshaderRequest.responseText; 164 vShader = vshaderRequest.responseText;
165 } 165 }
@@ -169,7 +169,7 @@ function createShader(ctx, strVertShaderName, strFragShaderName, attribs)
169 } else 169 } else
170 { 170 {
171 var fshaderRequest = new XMLHttpRequest(); 171 var fshaderRequest = new XMLHttpRequest();
172 fshaderRequest.open("GET", 'assets/shaders/' + strFragShaderName + '.glsl', false); 172 fshaderRequest.open("GET", g_Engine._assetPath+'shaders/' + strFragShaderName + '.glsl', false);
173 fshaderRequest.send(null); 173 fshaderRequest.send(null);
174 fShader = fshaderRequest.responseText; 174 fShader = fshaderRequest.responseText;
175 } 175 }