diff options
author | hwc487 | 2012-02-01 13:05:32 -0800 |
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committer | hwc487 | 2012-02-01 13:05:32 -0800 |
commit | b2ce8b819cc85a558d862c04965b7e65a6ce8640 (patch) | |
tree | 520fb12c07ba78f93d22f693369db45248c448d1 /js/helper-classes/RDGE/src/core | |
parent | aa1b4b78d9e1b9cc15529dbf7196b7ac8a88e260 (diff) | |
download | ninja-b2ce8b819cc85a558d862c04965b7e65a6ce8640.tar.gz |
changes to allow minimal rendering ofnon-animated materials.
Diffstat (limited to 'js/helper-classes/RDGE/src/core')
-rw-r--r-- | js/helper-classes/RDGE/src/core/script/engine.js | 18 | ||||
-rw-r--r-- | js/helper-classes/RDGE/src/core/script/jshader.js | 6 | ||||
-rw-r--r-- | js/helper-classes/RDGE/src/core/script/runtime.js | 4 |
3 files changed, 14 insertions, 14 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/engine.js b/js/helper-classes/RDGE/src/core/script/engine.js index 6fe964c7..5bc9305c 100644 --- a/js/helper-classes/RDGE/src/core/script/engine.js +++ b/js/helper-classes/RDGE/src/core/script/engine.js | |||
@@ -377,13 +377,13 @@ Engine.prototype.getRDGEPanel=function(panelID) | |||
377 | return panelObjectManager.handleToObject(panelID); | 377 | return panelObjectManager.handleToObject(panelID); |
378 | } | 378 | } |
379 | 379 | ||
380 | Engine.prototype.registerCanvas = function(canvas, runState) { | 380 | Engine.prototype.registerCanvas = function(canvas, runState) { |
381 | if (canvas && this.getContext(canvas.id)) | 381 | if (canvas && this.getContext(canvas.rdgeid)) |
382 | return; | 382 | return; |
383 | 383 | ||
384 | canvas.renderer = new _renderer(canvas); // create the renderer for the context | 384 | canvas.renderer = new _renderer(canvas); // create the renderer for the context |
385 | this.canvasToRendererMap[canvas.id] = canvas; // store the canvas in the context map | 385 | this.canvasToRendererMap[canvas.rdgeid] = canvas; // store the canvas in the context map |
386 | canvas.renderer.id = canvas.id; | 386 | canvas.renderer.id = canvas.rdgeid; |
387 | 387 | ||
388 | // configure the state manager for this context | 388 | // configure the state manager for this context |
389 | var stateMan = new stateManager(); | 389 | var stateMan = new stateManager(); |
@@ -391,11 +391,11 @@ Engine.prototype.registerCanvas = function(canvas, runState) { | |||
391 | // add this context to the contextManager and attach the handle to DOM canvas for user retrieval | 391 | // add this context to the contextManager and attach the handle to DOM canvas for user retrieval |
392 | var context = new contextDef(); | 392 | var context = new contextDef(); |
393 | 393 | ||
394 | context.id = canvas.id; | 394 | context.id = canvas.rdgeid; |
395 | context.renderer = canvas.renderer; | 395 | context.renderer = canvas.renderer; |
396 | context.ctxStateManager = stateMan; | 396 | context.ctxStateManager = stateMan; |
397 | context.startUpState; | 397 | context.startUpState; |
398 | context.fpsTracker = new fpsTracker(canvas.id); | 398 | context.fpsTracker = new fpsTracker(canvas.rdgeid); |
399 | 399 | ||
400 | context.renderer.mvMatrix = mat4.identity(); | 400 | context.renderer.mvMatrix = mat4.identity(); |
401 | context.renderer.invMvMatrix = mat4.identity(); | 401 | context.renderer.invMvMatrix = mat4.identity(); |
@@ -471,7 +471,7 @@ Engine.prototype.registerCanvas = function(canvas, runState) { | |||
471 | } | 471 | } |
472 | 472 | ||
473 | Engine.prototype.unregisterCanvas = function(canvas) { | 473 | Engine.prototype.unregisterCanvas = function(canvas) { |
474 | stat.closePage(canvas.id + "_fps"); | 474 | stat.closePage(canvas.rdgeid + "_fps"); |
475 | contextManager.removeObject(canvas.rdgeCtxHandle); | 475 | contextManager.removeObject(canvas.rdgeCtxHandle); |
476 | 476 | ||
477 | } | 477 | } |
diff --git a/js/helper-classes/RDGE/src/core/script/jshader.js b/js/helper-classes/RDGE/src/core/script/jshader.js index f28219cf..36c5939e 100644 --- a/js/helper-classes/RDGE/src/core/script/jshader.js +++ b/js/helper-classes/RDGE/src/core/script/jshader.js | |||
@@ -173,7 +173,7 @@ jshader = function(addr) { | |||
173 | 173 | ||
174 | // if the parameter does not exist in the shader cull it from the pass | 174 | // if the parameter does not exist in the shader cull it from the pass |
175 | if (this.loc == null) { | 175 | if (this.loc == null) { |
176 | window.console.log("ctx:" + ctx.canvas.id + ", technique: " + technique + ", uniform: " + name + " was not found, jshader param will have no affect"); | 176 | window.console.log("ctx:" + ctx.canvas.rdgeid + ", technique: " + technique + ", uniform: " + name + " was not found, jshader param will have no affect"); |
177 | //return; | 177 | //return; |
178 | } | 178 | } |
179 | 179 | ||
@@ -308,7 +308,7 @@ jshader = function(addr) { | |||
308 | } | 308 | } |
309 | } | 309 | } |
310 | 310 | ||
311 | program.ctxId = this.ctx.canvas.id; | 311 | program.ctxId = this.ctx.canvas.rdgeid; |
312 | if (!program) { | 312 | if (!program) { |
313 | this.renderer.console.log("Build errors found in technique: " + t); | 313 | this.renderer.console.log("Build errors found in technique: " + t); |
314 | this.def[t] = null; // remove bad technique | 314 | this.def[t] = null; // remove bad technique |
@@ -322,7 +322,7 @@ jshader = function(addr) { | |||
322 | var gp = new globalParam(this.ctx, p, rdgeGlobalParameters[p], program); | 322 | var gp = new globalParam(this.ctx, p, rdgeGlobalParameters[p], program); |
323 | 323 | ||
324 | if (gp.loc != null) { | 324 | if (gp.loc != null) { |
325 | gp.loc.ctxID = this.ctx.canvas.id; | 325 | gp.loc.ctxID = this.ctx.canvas.rdgeid; |
326 | this[t].passes[i].defParams[p] = gp; | 326 | this[t].passes[i].defParams[p] = gp; |
327 | this.global[p] = gp; | 327 | this.global[p] = gp; |
328 | } | 328 | } |
diff --git a/js/helper-classes/RDGE/src/core/script/runtime.js b/js/helper-classes/RDGE/src/core/script/runtime.js index e950fce0..18b9b223 100644 --- a/js/helper-classes/RDGE/src/core/script/runtime.js +++ b/js/helper-classes/RDGE/src/core/script/runtime.js | |||
@@ -121,7 +121,7 @@ function RDGEStart(canvasOrID) | |||
121 | 121 | ||
122 | g_Engine.registerCanvas(canvas); | 122 | g_Engine.registerCanvas(canvas); |
123 | 123 | ||
124 | //canvas.task = new RDGETask(canvas, true); | 124 | canvas.task = new RDGETask(canvas, true); |
125 | 125 | ||
126 | if (!g_shaderMan) | 126 | if (!g_shaderMan) |
127 | g_shaderMan = new ShaderManager(); | 127 | g_shaderMan = new ShaderManager(); |
@@ -179,7 +179,7 @@ RDGERequestAnimationFrame = (function() { | |||
179 | RDGETask = (function() { | 179 | RDGETask = (function() { |
180 | var tasks = {}; | 180 | var tasks = {}; |
181 | return function(canvas, startNow) { | 181 | return function(canvas, startNow) { |
182 | this.id = canvas.id; | 182 | this.id = canvas.rdgeid; |
183 | this.currTime = 0.0; | 183 | this.currTime = 0.0; |
184 | this.lastTime = 0.0; | 184 | this.lastTime = 0.0; |
185 | this.running = false; | 185 | this.running = false; |