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author | Pushkar Joshi | 2012-03-23 17:37:19 -0700 |
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committer | Pushkar Joshi | 2012-03-23 17:37:19 -0700 |
commit | 591812255e0e85e52825b1269f29f86fbd0f6182 (patch) | |
tree | 0f6a0e9f25ec83f4fcd504815ee0ce1c51c67992 /js/lib/geom | |
parent | 9b7dac9215fbd7c0fe7a80d3e8f1ff378332fec3 (diff) | |
download | ninja-591812255e0e85e52825b1269f29f86fbd0f6182.tar.gz |
correctly update the brush stroke canvas size and position when the stroke size is changed (does not yet work when smoothing is applied) AND select the newly created brush stroke by default
Diffstat (limited to 'js/lib/geom')
-rwxr-xr-x | js/lib/geom/brush-stroke.js | 42 |
1 files changed, 34 insertions, 8 deletions
diff --git a/js/lib/geom/brush-stroke.js b/js/lib/geom/brush-stroke.js index a3a5ed9a..f0925ba5 100755 --- a/js/lib/geom/brush-stroke.js +++ b/js/lib/geom/brush-stroke.js | |||
@@ -486,13 +486,23 @@ var BrushStroke = function GLBrushStroke() { | |||
486 | this._doSmoothing(); | 486 | this._doSmoothing(); |
487 | 487 | ||
488 | // **** recompute the bounding box **** | 488 | // **** recompute the bounding box **** |
489 | this._updateBoundingBox(); | 489 | var deltaWH = this._updateBoundingBox(); |
490 | |||
491 | // **** offset the local coords to account for the change in bbox **** | ||
492 | this._offsetLocalCoord(deltaWH[0]*0.5, deltaWH[1]*0.5); | ||
490 | 493 | ||
491 | // **** turn off the dirty flag **** | 494 | // **** turn off the dirty flag **** |
492 | this._isDirty = false; | 495 | this._isDirty = false; |
493 | } | 496 | } |
494 | }; | 497 | }; |
495 | 498 | ||
499 | this._offsetLocalCoord = function(deltaW, deltaH){ | ||
500 | var numPoints = this._LocalPoints.length; | ||
501 | for (var i=0;i<numPoints;i++) { | ||
502 | this._LocalPoints[i][0]+= deltaW; | ||
503 | this._LocalPoints[i][1]+= deltaH; | ||
504 | } | ||
505 | }; | ||
496 | this._doSmoothing = function() { | 506 | this._doSmoothing = function() { |
497 | var numPoints = this._LocalPoints.length; | 507 | var numPoints = this._LocalPoints.length; |
498 | if (this._strokeDoSmoothing && numPoints>1) { | 508 | if (this._strokeDoSmoothing && numPoints>1) { |
@@ -516,6 +526,9 @@ var BrushStroke = function GLBrushStroke() { | |||
516 | // *** compute the bounding box ********* | 526 | // *** compute the bounding box ********* |
517 | var points = this._LocalPoints; | 527 | var points = this._LocalPoints; |
518 | var numPoints = points.length; | 528 | var numPoints = points.length; |
529 | var oldWidth = this._BBoxMax[0]-this._BBoxMin[0]; | ||
530 | var oldHeight = this._BBoxMax[1]-this._BBoxMin[1]; | ||
531 | |||
519 | this._BBoxMin = [Infinity, Infinity, Infinity]; | 532 | this._BBoxMin = [Infinity, Infinity, Infinity]; |
520 | this._BBoxMax = [-Infinity, -Infinity, -Infinity]; | 533 | this._BBoxMax = [-Infinity, -Infinity, -Infinity]; |
521 | if (numPoints === 0) { | 534 | if (numPoints === 0) { |
@@ -553,6 +566,11 @@ var BrushStroke = function GLBrushStroke() { | |||
553 | this._BBoxMax[d]+= bboxPadding; | 566 | this._BBoxMax[d]+= bboxPadding; |
554 | }//for every dimension d from 0 to 2 | 567 | }//for every dimension d from 0 to 2 |
555 | } | 568 | } |
569 | |||
570 | //return the difference between the current and old bbox width and height | ||
571 | var newWidth = this._BBoxMax[0]-this._BBoxMin[0]; | ||
572 | var newHeight = this._BBoxMax[1]-this._BBoxMin[1]; | ||
573 | return [(newWidth-oldWidth), (newHeight-oldHeight)]; | ||
556 | }; | 574 | }; |
557 | 575 | ||
558 | this.buildBuffers = function () { | 576 | this.buildBuffers = function () { |
@@ -584,19 +602,27 @@ var BrushStroke = function GLBrushStroke() { | |||
584 | if (this._canvas) { | 602 | if (this._canvas) { |
585 | // this seems to produce drift as the stroke size is changed smoothly...bug due to floating point round off? | 603 | // this seems to produce drift as the stroke size is changed smoothly...bug due to floating point round off? |
586 | //get the old left, top, width, and height | 604 | //get the old left, top, width, and height |
587 | var oldLeft = parseInt(CanvasController.getProperty(this._canvas, "left")); | 605 | /*var oldLeft = parseInt(CanvasController.getProperty(this._canvas, "left")); |
588 | var oldTop = parseInt(CanvasController.getProperty(this._canvas, "top")); | 606 | var oldTop = parseInt(CanvasController.getProperty(this._canvas, "top")); |
589 | var oldWidth = parseInt(CanvasController.getProperty(this._canvas, "width")); | 607 | var oldWidth = parseInt(CanvasController.getProperty(this._canvas, "width")); |
590 | var oldHeight = parseInt(CanvasController.getProperty(this._canvas, "height")); | 608 | var oldHeight = parseInt(CanvasController.getProperty(this._canvas, "height")); |
591 | var newLeft = oldLeft - ((bboxWidth-oldWidth)*0.5); | 609 | var newLeft = oldLeft - ((bboxWidth-oldWidth)*0.5); |
592 | var newTop = oldTop - ((bboxHeight-oldHeight)*0.5); | 610 | var newTop = oldTop - ((bboxHeight-oldHeight)*0.5);*/ |
593 | 611 | ||
612 | //update the stageWorldCenter as a function of the new bounding box in plane space | ||
613 | var bboxMid = [0.5 * (bboxMax[0] + bboxMin[0]), 0.5 * (bboxMax[1] + bboxMin[1]), 0.5 * (bboxMax[2] + bboxMin[2])]; | ||
614 | var newStageWorldCenter = MathUtils.transformPoint(bboxMid, this._planeMat); | ||
615 | var wh = ViewUtils.getStageDimension(); | ||
616 | newStageWorldCenter[0]+= wh[0]*0.5; newStageWorldCenter[1]+= wh[1]*0.5; | ||
617 | |||
618 | var newLeft = Math.round(this._stageWorldCenter[0] - 0.5 * bboxWidth); | ||
619 | var newTop = Math.round(this._stageWorldCenter[1] - 0.5 * bboxHeight); | ||
594 | //assign the new width and height as the canvas dimensions through the canvas controller | 620 | //assign the new width and height as the canvas dimensions through the canvas controller |
595 | //CanvasController.setProperty(this._canvas, "left", newLeft+"px"); | 621 | CanvasController.setProperty(this._canvas, "left", newLeft+"px"); |
596 | //CanvasController.setProperty(this._canvas, "top", newTop+"px"); | 622 | CanvasController.setProperty(this._canvas, "top", newTop+"px"); |
597 | 623 | ||
598 | //CanvasController.setProperty(this._canvas, "width", bboxWidth+"px"); | 624 | CanvasController.setProperty(this._canvas, "width", bboxWidth+"px"); |
599 | //CanvasController.setProperty(this._canvas, "height", bboxHeight+"px"); | 625 | CanvasController.setProperty(this._canvas, "height", bboxHeight+"px"); |
600 | this._canvas.elementModel.shapeModel.GLWorld.setViewportFromCanvas(this._canvas); | 626 | this._canvas.elementModel.shapeModel.GLWorld.setViewportFromCanvas(this._canvas); |
601 | } | 627 | } |
602 | 628 | ||