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authorJohn Mayhew2012-04-02 14:57:31 -0700
committerJohn Mayhew2012-04-02 14:57:31 -0700
commitfb0a659c9ca3479fd6799325498b11f074689936 (patch)
tree46342298281aa93e48756e040715f42770ccc526 /js/lib/rdge/materials/flat-material.js
parentc24f58c10231c30d3a8a4c9fb9a4f395dd746180 (diff)
downloadninja-fb0a659c9ca3479fd6799325498b11f074689936.tar.gz
-Namespaced all RDGE javascript.
-Removed the following unused files from the build script /core/script/fx/blur.js /core/script/fx/ssao.js /core/script/animation.js - Fully removed the following from the build and from source control as they are unused or no longer needed /core/script/util/dbgpanel.js /core/script/util/fpsTracker.js /core/script/util/statTracker.js /core/script/input.js /core/script/TextureManager.js /core/script/ubershader.js
Diffstat (limited to 'js/lib/rdge/materials/flat-material.js')
-rwxr-xr-xjs/lib/rdge/materials/flat-material.js4
1 files changed, 2 insertions, 2 deletions
diff --git a/js/lib/rdge/materials/flat-material.js b/js/lib/rdge/materials/flat-material.js
index be8bf2b8..bc612476 100755
--- a/js/lib/rdge/materials/flat-material.js
+++ b/js/lib/rdge/materials/flat-material.js
@@ -39,7 +39,7 @@ var FlatMaterial = function FlatMaterial() {
39 this.init = function() 39 this.init = function()
40 { 40 {
41 // set up the shader 41 // set up the shader
42 this._shader = new jshader(); 42 this._shader = new RDGE.jshader();
43 this._shader.def = flatShaderDef; 43 this._shader.def = flatShaderDef;
44 this._shader.init(); 44 this._shader.init();
45 45
@@ -47,7 +47,7 @@ var FlatMaterial = function FlatMaterial() {
47 this._shader.colorMe.color.set( this.getColor() ); 47 this._shader.colorMe.color.set( this.getColor() );
48 48
49 // set up the material node 49 // set up the material node
50 this._materialNode = createMaterialNode("flatMaterial"); 50 this._materialNode = RDGE.createMaterialNode("flatMaterial");
51 this._materialNode.setShader(this._shader); 51 this._materialNode.setShader(this._shader);
52 }; 52 };
53 53