aboutsummaryrefslogtreecommitdiff
path: root/js/lib/rdge/materials/star-material.js
diff options
context:
space:
mode:
authorValerio Virgillito2012-07-09 14:35:44 -0700
committerValerio Virgillito2012-07-09 14:35:44 -0700
commit84b3327bd92faafab7954b5eb64c7abe24a3fe13 (patch)
tree3f56cbed2f08c5a81ea79eaf0bcb9bd031d8a627 /js/lib/rdge/materials/star-material.js
parentc0a42c56f768a873ba637f5b86d5f6a84d4a3312 (diff)
parent40c6eb2c06b34f65a74d59ef9687251952858bab (diff)
downloadninja-84b3327bd92faafab7954b5eb64c7abe24a3fe13.tar.gz
Merge branch 'normalize' of https://github.com/kriskowal/ninja-internal
Conflicts: js/components/gradientpicker.reel/gradientpicker.js js/components/tools-properties/text-properties.reel/text-properties.js js/document/views/base.js js/document/views/design.js js/helper-classes/3D/StageLine.js js/helper-classes/3D/draw-utils.js js/lib/drawing/world.js js/lib/geom/circle.js js/lib/geom/line.js js/lib/geom/rectangle.js js/lib/geom/shape-primitive.js js/lib/rdge/materials/bump-metal-material.js js/lib/rdge/materials/flag-material.js js/lib/rdge/materials/fly-material.js js/lib/rdge/materials/julia-material.js js/lib/rdge/materials/keleidoscope-material.js js/lib/rdge/materials/mandel-material.js js/lib/rdge/materials/material.js js/lib/rdge/materials/plasma-material.js js/lib/rdge/materials/pulse-material.js js/lib/rdge/materials/radial-gradient-material.js js/lib/rdge/materials/taper-material.js js/lib/rdge/materials/twist-vert-material.js js/lib/rdge/materials/water-material.js js/panels/Materials/materials-library-panel.reel/materials-library-panel.html js/panels/Materials/materials-library-panel.reel/materials-library-panel.js js/panels/Materials/materials-popup.reel/materials-popup.html js/panels/Materials/materials-popup.reel/materials-popup.js js/tools/LineTool.js Signed-off-by: Valerio Virgillito <valerio@motorola.com>
Diffstat (limited to 'js/lib/rdge/materials/star-material.js')
-rw-r--r--js/lib/rdge/materials/star-material.js100
1 files changed, 50 insertions, 50 deletions
diff --git a/js/lib/rdge/materials/star-material.js b/js/lib/rdge/materials/star-material.js
index e9e57863..34cca767 100644
--- a/js/lib/rdge/materials/star-material.js
+++ b/js/lib/rdge/materials/star-material.js
@@ -46,23 +46,23 @@ var StarMaterial = function StarMaterial() {
46 // array textures indexed by shader uniform name 46 // array textures indexed by shader uniform name
47 this._glTextures = []; 47 this._glTextures = [];
48 48
49 /////////////////////////////////////////////////////////////////////// 49 ///////////////////////////////////////////////////////////////////////
50 // Property Accessors 50 // Property Accessors
51 /////////////////////////////////////////////////////////////////////// 51 ///////////////////////////////////////////////////////////////////////
52 this.isAnimated = function() { return true; }; 52 this.isAnimated = function() { return true; };
53 this.getShaderDef = function() { return starMaterialDef; } 53 this.getShaderDef = function() { return starMaterialDef; }
54 54
55 /////////////////////////////////////////////////////////////////////// 55 ///////////////////////////////////////////////////////////////////////
56 // Material Property Accessors 56 // Material Property Accessors
57 /////////////////////////////////////////////////////////////////////// 57 ///////////////////////////////////////////////////////////////////////
58 var u_tex0_index = 0, u_speed_index = 1; 58 var u_tex0_index = 0, u_speed_index = 1;
59 this._propNames = ["u_tex0", "u_speed" ]; 59 this._propNames = ["u_tex0", "u_speed" ];
60 this._propLabels = ["Texture map", "Speed" ]; 60 this._propLabels = ["Texture map", "Speed" ];
61 this._propTypes = ["file", "float" ]; 61 this._propTypes = ["file", "float" ];
62 this._propValues = []; 62 this._propValues = [];
63 this._propValues[this._propNames[u_tex0_index]] = this._defaultTexMap.slice(0); 63 this._propValues[this._propNames[u_tex0_index]] = this._defaultTexMap.slice(0);
64 this._propValues[this._propNames[u_speed_index]] = 1.0; 64 this._propValues[this._propNames[u_speed_index]] = 1.0;
65 /////////////////////////////////////////////////////////////////////// 65 ///////////////////////////////////////////////////////////////////////
66 66
67 /////////////////////////////////////////////////////////////////////// 67 ///////////////////////////////////////////////////////////////////////
68 // Methods 68 // Methods
@@ -113,42 +113,42 @@ var StarMaterial = function StarMaterial() {
113// shader spec (can also be loaded from a .JSON file, or constructed at runtime) 113// shader spec (can also be loaded from a .JSON file, or constructed at runtime)
114var starMaterialDef = 114var starMaterialDef =
115{ 'shaders': 115{ 'shaders':
116 { 116 {
117 'defaultVShader': "assets/shaders/Basic.vert.glsl", 117 'defaultVShader': "assets/shaders/Basic.vert.glsl",
118 'defaultFShader': "assets/shaders/Star.frag.glsl" 118 'defaultFShader': "assets/shaders/Star.frag.glsl"
119 }, 119 },
120 'techniques': 120 'techniques':
121 { 121 {
122 'default': 122 'default':
123 [ 123 [
124 { 124 {
125 'vshader': 'defaultVShader', 125 'vshader': 'defaultVShader',
126 'fshader': 'defaultFShader', 126 'fshader': 'defaultFShader',
127 // attributes 127 // attributes
128 'attributes': 128 'attributes':
129 { 129 {
130 'vert': { 'type': 'vec3' }, 130 'vert': { 'type': 'vec3' },
131 'normal': { 'type': 'vec3' }, 131 'normal': { 'type': 'vec3' },
132 'texcoord': { 'type': 'vec2' } 132 'texcoord': { 'type': 'vec2' }
133 }, 133 },
134 // parameters 134 // parameters
135 'params': 135 'params':
136 { 136 {
137 'u_tex0': { 'type': 'tex2d' }, 137 'u_tex0': { 'type': 'tex2d' },
138 'u_time': { 'type': 'float' }, 138 'u_time': { 'type': 'float' },
139 'u_speed': { 'type': 'float' }, 139 'u_speed': { 'type': 'float' },
140 'u_resolution': { 'type': 'vec2' } 140 'u_resolution': { 'type': 'vec2' }
141 }, 141 },
142 142
143 // render states 143 // render states
144 'states': 144 'states':
145 { 145 {
146 'depthEnable': true, 146 'depthEnable': true,
147 'offset': [1.0, 0.1] 147 'offset': [1.0, 0.1]
148 } 148 }
149 } 149 }
150 ] 150 ]
151 } 151 }
152}; 152};
153 153
154StarMaterial.prototype = new PulseMaterial(); 154StarMaterial.prototype = new PulseMaterial();