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authorhwc4872012-06-13 13:56:10 -0700
committerhwc4872012-06-13 13:56:10 -0700
commita7aa51e6b91623772eef54b827616432838b560e (patch)
tree5b082e3e24fd8311e9334055a7b3b264a3223b26 /js/lib/rdge/materials/water-material.js
parenteea0703ca3b7f066a9d685ce09905d4860fa082d (diff)
downloadninja-a7aa51e6b91623772eef54b827616432838b560e.tar.gz
Material bug fixes - reset texture array.
Diffstat (limited to 'js/lib/rdge/materials/water-material.js')
-rw-r--r--js/lib/rdge/materials/water-material.js3
1 files changed, 3 insertions, 0 deletions
diff --git a/js/lib/rdge/materials/water-material.js b/js/lib/rdge/materials/water-material.js
index 3e63ddb6..1dd127fc 100644
--- a/js/lib/rdge/materials/water-material.js
+++ b/js/lib/rdge/materials/water-material.js
@@ -24,6 +24,9 @@ var WaterMaterial = function WaterMaterial()
24 this._time = 0.0; 24 this._time = 0.0;
25 this._dTime = 0.01; 25 this._dTime = 0.01;
26 26
27 // array textures indexed by shader uniform name
28 this._glTextures = [];
29
27 this.isAnimated = function() { return true; }; 30 this.isAnimated = function() { return true; };
28 this.getShaderDef = function() { return waterMaterialDef; }; 31 this.getShaderDef = function() { return waterMaterialDef; };
29 32