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author | Valerio Virgillito | 2012-03-06 10:58:25 -0800 |
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committer | Valerio Virgillito | 2012-03-06 10:58:25 -0800 |
commit | 84332ab81c1b445195f1d9be8bbeae0725c8e758 (patch) | |
tree | e322baa1f98d4507ec255279198fa2284b2dff3c /js/stage/tool-handle.js | |
parent | 13f52cf0c74f53a919fa864f86669e8155f82961 (diff) | |
download | ninja-84332ab81c1b445195f1d9be8bbeae0725c8e758.tar.gz |
Squashed commit of preload-fix into Master
- Requiring all the previously pre-loaded files
- RDGE, Codemirror and gl-matrix are not included via a script tag.
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
Diffstat (limited to 'js/stage/tool-handle.js')
-rwxr-xr-x | js/stage/tool-handle.js | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/js/stage/tool-handle.js b/js/stage/tool-handle.js index 03513de7..f16d8324 100755 --- a/js/stage/tool-handle.js +++ b/js/stage/tool-handle.js | |||
@@ -204,19 +204,19 @@ exports.RotateHandle = Montage.create(ToolHandle, { | |||
204 | switch(this._axis) | 204 | switch(this._axis) |
205 | { | 205 | { |
206 | case "x": | 206 | case "x": |
207 | this._vec = Vector.create([1, 0, 0]); | 207 | this._vec = [1, 0, 0]; |
208 | this._vec2 = Vector.create([0, 1, 0]); | 208 | this._vec2 = [0, 1, 0]; |
209 | this._vec3 = Vector.create([0, 0, 1]); | 209 | this._vec3 = [0, 0, 1]; |
210 | break; | 210 | break; |
211 | case "y": | 211 | case "y": |
212 | this._vec = Vector.create([0, 1, 0]); | 212 | this._vec = [0, 1, 0]; |
213 | this._vec2 = Vector.create([1, 0, 0]); | 213 | this._vec2 = [1, 0, 0]; |
214 | this._vec3 = Vector.create([0, 0, 1]); | 214 | this._vec3 = [0, 0, 1]; |
215 | break; | 215 | break; |
216 | case "z": | 216 | case "z": |
217 | this._vec = Vector.create([0, 0, 1]); | 217 | this._vec = [0, 0, 1]; |
218 | this._vec2 = Vector.create([1, 0, 0]); | 218 | this._vec2 = [1, 0, 0]; |
219 | this._vec3 = Vector.create([0, 1, 0]); | 219 | this._vec3 = [0, 1, 0]; |
220 | break; | 220 | break; |
221 | } | 221 | } |
222 | 222 | ||
@@ -254,7 +254,7 @@ exports.RotateHandle = Montage.create(ToolHandle, { | |||
254 | this._planeEq2 = MathUtils.transformVector(this._vec2, transMat); | 254 | this._planeEq2 = MathUtils.transformVector(this._vec2, transMat); |
255 | this._planeEq3 = MathUtils.transformVector(this._vec3, transMat); | 255 | this._planeEq3 = MathUtils.transformVector(this._vec3, transMat); |
256 | 256 | ||
257 | var viewVec = Vector.create([0, 0, 1]); | 257 | var viewVec = [0, 0, 1]; |
258 | 258 | ||
259 | var angle2 = MathUtils.getAngleBetweenVectors(this._planeEq2, viewVec); | 259 | var angle2 = MathUtils.getAngleBetweenVectors(this._planeEq2, viewVec); |
260 | var angle3 = MathUtils.getAngleBetweenVectors(this._planeEq3, viewVec); | 260 | var angle3 = MathUtils.getAngleBetweenVectors(this._planeEq3, viewVec); |
@@ -279,7 +279,7 @@ exports.RotateHandle = Montage.create(ToolHandle, { | |||
279 | 279 | ||
280 | context.beginPath(); | 280 | context.beginPath(); |
281 | 281 | ||
282 | var pt = Vector.create( [this._radius, 0.0, 0.0] ); | 282 | var pt = [this._radius, 0.0, 0.0]; |
283 | var pts; | 283 | var pts; |
284 | 284 | ||
285 | for (var i=0; i<this._nTriangles; i++) | 285 | for (var i=0; i<this._nTriangles; i++) |
@@ -297,7 +297,7 @@ exports.RotateHandle = Montage.create(ToolHandle, { | |||
297 | // Draw the transform handle | 297 | // Draw the transform handle |
298 | context.beginPath(); | 298 | context.beginPath(); |
299 | 299 | ||
300 | pt = Vector.create( [this._transformCenterRadius, 0.0, 0.0] ); | 300 | pt = [this._transformCenterRadius, 0.0, 0.0]; |
301 | 301 | ||
302 | for (var i=0; i<this._nTriangles; i++) | 302 | for (var i=0; i<this._nTriangles; i++) |
303 | { | 303 | { |
@@ -317,8 +317,8 @@ exports.RotateHandle = Montage.create(ToolHandle, { | |||
317 | 317 | ||
318 | collidesWithPoint: { | 318 | collidesWithPoint: { |
319 | value:function (x, y) { | 319 | value:function (x, y) { |
320 | var globalPt = Vector.create( [x, y, 0] ); | 320 | var globalPt = [x, y, 0]; |
321 | var vec = Vector.create( [0,0,1] ); | 321 | var vec = [0,0,1]; |
322 | 322 | ||
323 | // if angle between view direction and the handle's plane is within 5 degrees, use line test instead | 323 | // if angle between view direction and the handle's plane is within 5 degrees, use line test instead |
324 | var angle = MathUtils.getAngleBetweenVectors(vec, this._planeEq); | 324 | var angle = MathUtils.getAngleBetweenVectors(vec, this._planeEq); |
@@ -339,7 +339,7 @@ exports.RotateHandle = Montage.create(ToolHandle, { | |||
339 | var t = MathUtils.parameterizePointOnLine2D( this._origin, this._dirVec, nearPt ); | 339 | var t = MathUtils.parameterizePointOnLine2D( this._origin, this._dirVec, nearPt ); |
340 | if(angle !== 0) | 340 | if(angle !== 0) |
341 | { | 341 | { |
342 | var theta = MathUtils.getAngleBetweenVectors(this._dirVec, Vector.create([50, 0, 0])); | 342 | var theta = MathUtils.getAngleBetweenVectors(this._dirVec, [50, 0, 0]); |
343 | t = t * Math.cos(theta); | 343 | t = t * Math.cos(theta); |
344 | } | 344 | } |
345 | 345 | ||
@@ -364,7 +364,7 @@ exports.RotateHandle = Montage.create(ToolHandle, { | |||
364 | var theta = Math.atan2(localPt[1], localPt[0]); | 364 | var theta = Math.atan2(localPt[1], localPt[0]); |
365 | var xC = this._transformCenterRadius*Math.cos(theta); | 365 | var xC = this._transformCenterRadius*Math.cos(theta); |
366 | var yC = this._transformCenterRadius*Math.sin(theta); | 366 | var yC = this._transformCenterRadius*Math.sin(theta); |
367 | var ptOnCircle = Vector.create([xC, yC, 0]); | 367 | var ptOnCircle = [xC, yC, 0]; |
368 | 368 | ||
369 | var dist = vecUtils.vecDist( 2, localPt, ptOnCircle ); | 369 | var dist = vecUtils.vecDist( 2, localPt, ptOnCircle ); |
370 | 370 | ||
@@ -375,7 +375,7 @@ exports.RotateHandle = Montage.create(ToolHandle, { | |||
375 | 375 | ||
376 | xC = this._radius*Math.cos(theta); | 376 | xC = this._radius*Math.cos(theta); |
377 | yC = this._radius*Math.sin(theta); | 377 | yC = this._radius*Math.sin(theta); |
378 | ptOnCircle = Vector.create([xC, yC, 0]); | 378 | ptOnCircle = [xC, yC, 0]; |
379 | 379 | ||
380 | dist = vecUtils.vecDist( 2, localPt, ptOnCircle ); | 380 | dist = vecUtils.vecDist( 2, localPt, ptOnCircle ); |
381 | 381 | ||
@@ -395,7 +395,7 @@ exports.RotateHandle = Montage.create(ToolHandle, { | |||
395 | var theta = Math.atan2(localPt[1], localPt[0]); | 395 | var theta = Math.atan2(localPt[1], localPt[0]); |
396 | var xC = this._radius*Math.cos(theta); | 396 | var xC = this._radius*Math.cos(theta); |
397 | var yC = this._radius*Math.sin(theta); | 397 | var yC = this._radius*Math.sin(theta); |
398 | var pt = Vector.create([xC, yC, 0]); | 398 | var pt = [xC, yC, 0]; |
399 | 399 | ||
400 | var context = this.application.ninja.stage.drawingContext; | 400 | var context = this.application.ninja.stage.drawingContext; |
401 | context.save(); | 401 | context.save(); |
@@ -548,19 +548,19 @@ exports.TranslateHandle = Montage.create(ToolHandle, { | |||
548 | switch(this._axis) | 548 | switch(this._axis) |
549 | { | 549 | { |
550 | case "x": | 550 | case "x": |
551 | this._vec = Vector.create([1, 0, 0]); | 551 | this._vec = [1, 0, 0]; |
552 | this._vec2 = Vector.create([0, 1, 0]); | 552 | this._vec2 = [0, 1, 0]; |
553 | this._vec3 = Vector.create([0, 0, 1]); | 553 | this._vec3 = [0, 0, 1]; |
554 | break; | 554 | break; |
555 | case "y": | 555 | case "y": |
556 | this._vec = Vector.create([0, -1, 0]); | 556 | this._vec = [0, -1, 0]; |
557 | this._vec2 = Vector.create([1, 0, 0]); | 557 | this._vec2 = [1, 0, 0]; |
558 | this._vec3 = Vector.create([0, 0, 1]); | 558 | this._vec3 = [0, 0, 1]; |
559 | break; | 559 | break; |
560 | case "z": | 560 | case "z": |
561 | this._vec = Vector.create([0, 0, 1]); | 561 | this._vec = [0, 0, 1]; |
562 | this._vec2 = Vector.create([1, 0, 0]); | 562 | this._vec2 = [1, 0, 0]; |
563 | this._vec3 = Vector.create([0, 1, 0]); | 563 | this._vec3 = [0, 1, 0]; |
564 | break; | 564 | break; |
565 | } | 565 | } |
566 | } | 566 | } |
@@ -592,7 +592,7 @@ exports.TranslateHandle = Montage.create(ToolHandle, { | |||
592 | this._planeEq2 = MathUtils.transformVector(this._vec2, transMat); | 592 | this._planeEq2 = MathUtils.transformVector(this._vec2, transMat); |
593 | this._planeEq3 = MathUtils.transformVector(this._vec3, transMat); | 593 | this._planeEq3 = MathUtils.transformVector(this._vec3, transMat); |
594 | 594 | ||
595 | var viewVec = Vector.create([0, 0, 1]); | 595 | var viewVec = [0, 0, 1]; |
596 | 596 | ||
597 | var angle2 = MathUtils.getAngleBetweenVectors(this._planeEq2, viewVec); | 597 | var angle2 = MathUtils.getAngleBetweenVectors(this._planeEq2, viewVec); |
598 | var angle3 = MathUtils.getAngleBetweenVectors(this._planeEq3, viewVec); | 598 | var angle3 = MathUtils.getAngleBetweenVectors(this._planeEq3, viewVec); |
@@ -615,7 +615,7 @@ exports.TranslateHandle = Montage.create(ToolHandle, { | |||
615 | 615 | ||
616 | context.beginPath(); | 616 | context.beginPath(); |
617 | 617 | ||
618 | var pt = Vector.create([0.0, 0.0, 0.0]); | 618 | var pt = [0.0, 0.0, 0.0]; |
619 | var pts = MathUtils.transformPoint(pt, this._matW); | 619 | var pts = MathUtils.transformPoint(pt, this._matW); |
620 | 620 | ||
621 | context.moveTo(pts[0], pts[1]); | 621 | context.moveTo(pts[0], pts[1]); |
@@ -697,7 +697,7 @@ exports.TranslateHandle = Montage.create(ToolHandle, { | |||
697 | { | 697 | { |
698 | value:function (x, y) | 698 | value:function (x, y) |
699 | { | 699 | { |
700 | var globalPt = Vector.create( [x, y, this._origin[2]] ); | 700 | var globalPt = [x, y, this._origin[2]]; |
701 | 701 | ||
702 | // test for a hit on the origin | 702 | // test for a hit on the origin |
703 | var dist = vecUtils.vecDist( 2, globalPt, this._origin ); | 703 | var dist = vecUtils.vecDist( 2, globalPt, this._origin ); |