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authorNivesh Rajbhandari2012-07-09 11:43:36 -0700
committerNivesh Rajbhandari2012-07-09 11:43:36 -0700
commitac27d538af33ca8d67d3d88729f49c05793afda7 (patch)
tree4be9251ff087e93a37b1f463ae9eaaaf779caeeb /js/tools/OvalTool.js
parenteff1851b2189bea8b89065980d02541cecea5ddf (diff)
downloadninja-ac27d538af33ca8d67d3d88729f49c05793afda7.tar.gz
PI, drawing and editing fixes for shapes and materials.
IKNinja-1841 - Cannot change webgl shape with LinearGradient and RadialGradient to solid color. IKNINJA-1851 - Cannot draw webgl shapes with Linear/RadialGradient material. IKNINJA-1864 - PI doesn't update the color of shape if WebGL material switches to Flat. IKNINJA-1886 - Gradient edits not applied to WebGL Stage object. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
Diffstat (limited to 'js/tools/OvalTool.js')
-rwxr-xr-xjs/tools/OvalTool.js12
1 files changed, 10 insertions, 2 deletions
diff --git a/js/tools/OvalTool.js b/js/tools/OvalTool.js
index e798d1a7..f1e33205 100755
--- a/js/tools/OvalTool.js
+++ b/js/tools/OvalTool.js
@@ -54,14 +54,22 @@ exports.OvalTool = Montage.create(ShapeTool, {
54 { 54 {
55 strokeMaterial = Object.create(MaterialsModel.getMaterial(strokeM)); 55 strokeMaterial = Object.create(MaterialsModel.getMaterial(strokeM));
56 } 56 }
57 strokeColor = ShapesController.getMaterialColor(strokeM) || strokeColor; 57 if (strokeMaterial && this.options.stroke.color && (strokeMaterial.gradientType === this.options.stroke.color.gradientMode)) {
58 strokeColor = {gradientMode:strokeMaterial.gradientType, color:this.options.stroke.color.stops};
59 } else {
60 strokeColor = ShapesController.getMaterialColor(strokeM) || strokeColor;
61 }
58 62
59 fillM = this.options.fillMaterial; 63 fillM = this.options.fillMaterial;
60 if(fillM) 64 if(fillM)
61 { 65 {
62 fillMaterial = Object.create(MaterialsModel.getMaterial(fillM)); 66 fillMaterial = Object.create(MaterialsModel.getMaterial(fillM));
63 } 67 }
64 fillColor = ShapesController.getMaterialColor(fillM) || fillColor; 68 if (fillMaterial && this.options.fill.color && (fillMaterial.gradientType === this.options.fill.color.gradientMode)) {
69 fillColor = {gradientMode:fillMaterial.gradientType, color:this.options.fill.color.stops};
70 } else {
71 fillColor = ShapesController.getMaterialColor(fillM) || fillColor;
72 }
65 } 73 }
66 74
67 var world = this.getGLWorld(canvas, this.options.use3D); 75 var world = this.getGLWorld(canvas, this.options.use3D);