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authorNivesh Rajbhandari2012-04-05 12:01:38 -0700
committerNivesh Rajbhandari2012-04-05 12:01:38 -0700
commit1e2e0a8d04e55c0ecfb0b1b674792b69fb091415 (patch)
tree0225e28c4a869ef845322108ed70df33ee7f3158 /js/tools/Rotate3DToolBase.js
parent0798df3eba23fad4d48dd3a59e20451a406569e1 (diff)
downloadninja-1e2e0a8d04e55c0ecfb0b1b674792b69fb091415.tar.gz
Fixing 3d tool reset to redraw handles.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
Diffstat (limited to 'js/tools/Rotate3DToolBase.js')
-rwxr-xr-xjs/tools/Rotate3DToolBase.js15
1 files changed, 8 insertions, 7 deletions
diff --git a/js/tools/Rotate3DToolBase.js b/js/tools/Rotate3DToolBase.js
index eb2cdba4..696408bf 100755
--- a/js/tools/Rotate3DToolBase.js
+++ b/js/tools/Rotate3DToolBase.js
@@ -438,24 +438,23 @@ exports.Rotate3DToolBase = Montage.create(ModifierToolBase, {
438 value : function() 438 value : function()
439 { 439 {
440 var item, 440 var item,
441 elt,
442 mat, 441 mat,
443 dist, 442 dist,
444 newStyles = [], 443 newStyles = [],
445 previousStyles = [], 444 previousStyles = [],
446 len = this._targets.length, 445 len = this.application.ninja.selectedElements.length,
447 iMat; 446 iMat;
448 for(var i = 0; i < len; i++) 447 for(var i = 0; i < len; i++)
449 { 448 {
450 // Reset to the identity matrix 449 // Reset to the identity matrix
451 item = this._targets[i]; 450 item = this.application.ninja.selectedElements[i];
452 iMat = Matrix.I(4); 451 iMat = Matrix.I(4);
453 mat = item.mat; 452 mat = ElementsMediator.getMatrix(item);
454// iMat[12] = mat[12]; 453// iMat[12] = mat[12];
455// iMat[13] = mat[13]; 454// iMat[13] = mat[13];
456// iMat[14] = mat[14]; 455// iMat[14] = mat[14];
457 456
458 dist = this._undoArray[i].dist; 457 dist = ElementsMediator.getPerspectiveDist(item);
459 458
460 var previousStyleStr = {dist:dist, mat:mat}; 459 var previousStyleStr = {dist:dist, mat:mat};
461 460
@@ -476,8 +475,10 @@ exports.Rotate3DToolBase = Montage.create(ModifierToolBase, {
476 this.isDrawing = false; 475 this.isDrawing = false;
477 this.endDraw(event); 476 this.endDraw(event);
478 477
479// this.UpdateSelection(true); 478 // Need to force stage to draw immediately so the new selection center is calculated
480 this.Configure(true); 479 this.application.ninja.stage.draw();
480 // And captureSelectionDrawn to draw the transform handles
481 this.captureSelectionDrawn(null);
481 } 482 }
482 }, 483 },
483 484