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-rwxr-xr-xjs/components/layout/bread-crumb.reel/bread-crumb.js3
-rwxr-xr-xjs/controllers/selection-controller.js8
-rwxr-xr-xjs/lib/drawing/world.js8
3 files changed, 6 insertions, 13 deletions
diff --git a/js/components/layout/bread-crumb.reel/bread-crumb.js b/js/components/layout/bread-crumb.reel/bread-crumb.js
index ab390fc6..f35972b6 100755
--- a/js/components/layout/bread-crumb.reel/bread-crumb.js
+++ b/js/components/layout/bread-crumb.reel/bread-crumb.js
@@ -71,8 +71,7 @@ exports.Breadcrumb = Montage.create(Component, {
71 // This is always the top container which is now hardcoded to body 71 // This is always the top container which is now hardcoded to body
72 this.containerElements.unshift({"node": parentNode, "nodeUuid":parentNode.uuid, "label": "Body"}); 72 this.containerElements.unshift({"node": parentNode, "nodeUuid":parentNode.uuid, "label": "Body"});
73 73
74 // This is for the timeline -- Disable it since the timeline should not know about this object 74
75 // NJevent('layerBinding',{selected:false ,element:this.container})
76 75
77 } 76 }
78 }, 77 },
diff --git a/js/controllers/selection-controller.js b/js/controllers/selection-controller.js
index c713b6e5..154fb7f8 100755
--- a/js/controllers/selection-controller.js
+++ b/js/controllers/selection-controller.js
@@ -90,15 +90,11 @@ exports.SelectionController = Montage.create(Component, {
90 } 90 }
91 }, 91 },
92 92
93 handleSwitchDocument: { 93 handleSwitchDocument: {
94 value: function() { 94 value: function() {
95 if(this.application.ninja.documentController.activeDocument.currentView === "design"){ 95 if(this.application.ninja.documentController.activeDocument.currentView === "design"){
96 this._selectedItems = this.application.ninja.selectedElements.slice(0); 96 this._selectedItems = this.application.ninja.selectedElements.slice(0);
97 if(this._selectedItems.length === 0 ){ 97 this._isDocument = this._selectedItems.length === 0;
98 this._isDocument = true;
99 }else{
100 this._isDocument = false;
101 }
102 NJevent("selectionChange", {"elements": this.application.ninja.selectedElements, "isDocument": this._isDocument} ); 98 NJevent("selectionChange", {"elements": this.application.ninja.selectedElements, "isDocument": this._isDocument} );
103 } 99 }
104 } 100 }
diff --git a/js/lib/drawing/world.js b/js/lib/drawing/world.js
index df24f556..049145ce 100755
--- a/js/lib/drawing/world.js
+++ b/js/lib/drawing/world.js
@@ -351,20 +351,18 @@ var World = function GLWorld( canvas, use3D, preserveDrawingBuffer ) {
351 return false; 351 return false;
352 }; 352 };
353 353
354 this.generateUniqueNodeID = function() 354 this.generateUniqueNodeID = function() {
355 {
356 var str = "" + this._nodeCounter; 355 var str = "" + this._nodeCounter;
357 this._nodeCounter++; 356 this._nodeCounter++;
358 return str; 357 return str;
359 } 358 };
360 359
361 360
362 // start RDGE passing your runtime object, and false to indicate we don't need a an initialization state 361 // start RDGE passing your runtime object, and false to indicate we don't need a an initialization state
363 // in the case of a procedurally built scene an init state is not needed for loading data 362 // in the case of a procedurally built scene an init state is not needed for loading data
364 if (this._useWebGL) { 363 if (this._useWebGL) {
365 rdgeStarted = true; 364 rdgeStarted = true;
366 var id = this._canvas.getAttribute( "data-RDGE-id" ); 365 this._canvas.rdgeid = this._canvas.getAttribute( "data-RDGE-id" );
367 this._canvas.rdgeid = id;
368 g_Engine.registerCanvas(this._canvas, this); 366 g_Engine.registerCanvas(this._canvas, this);
369 RDGEStart( this._canvas ); 367 RDGEStart( this._canvas );
370 this._canvas.task.stop() 368 this._canvas.task.stop()