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-rw-r--r--assets/shaders/Twist.frag.glsl7
1 files changed, 5 insertions, 2 deletions
diff --git a/assets/shaders/Twist.frag.glsl b/assets/shaders/Twist.frag.glsl
index b7477747..ab66cdae 100644
--- a/assets/shaders/Twist.frag.glsl
+++ b/assets/shaders/Twist.frag.glsl
@@ -4,6 +4,7 @@ precision highp float;
4 4
5uniform vec2 u_resolution; 5uniform vec2 u_resolution;
6uniform float u_time; 6uniform float u_time;
7uniform float u_speed;
7uniform sampler2D u_tex0; 8uniform sampler2D u_tex0;
8 9
9void main(void) 10void main(void)
@@ -14,8 +15,10 @@ void main(void)
14 float a = atan(p.y,p.x); 15 float a = atan(p.y,p.x);
15 float r = sqrt(dot(p,p)); 16 float r = sqrt(dot(p,p));
16 17
17 uv.x = r - .25*u_time; 18 float time = u_time * u_speed;
18 uv.y = cos(a*5.0 + 2.0*sin(u_time+7.0*r)) ; 19
20 uv.x = r - .25*time;
21 uv.y = cos(a*5.0 + 2.0*sin(time+7.0*r)) ;
19 22
20 vec3 col = (.5+.5*uv.y)*texture2D(u_tex0,uv).xyz; 23 vec3 col = (.5+.5*uv.y)*texture2D(u_tex0,uv).xyz;
21 24