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-rw-r--r--assets/shaders/radialGradient.frag.glsl93
1 files changed, 47 insertions, 46 deletions
diff --git a/assets/shaders/radialGradient.frag.glsl b/assets/shaders/radialGradient.frag.glsl
index 1544e457..918986ee 100644
--- a/assets/shaders/radialGradient.frag.glsl
+++ b/assets/shaders/radialGradient.frag.glsl
@@ -1,24 +1,25 @@
1/* <copyright> 1/* <copyright>
2Copyright (c) 2012, Motorola Mobility, Inc 2Copyright (c) 2012, Motorola Mobility LLC.
3All Rights Reserved. 3All Rights Reserved.
4BSD License.
5 4
6Redistribution and use in source and binary forms, with or without 5Redistribution and use in source and binary forms, with or without
7modification, are permitted provided that the following conditions are met: 6modification, are permitted provided that the following conditions are met:
8 7
9 - Redistributions of source code must retain the above copyright notice, 8* Redistributions of source code must retain the above copyright notice,
10 this list of conditions and the following disclaimer. 9 this list of conditions and the following disclaimer.
11 - Redistributions in binary form must reproduce the above copyright 10
12 notice, this list of conditions and the following disclaimer in the 11* Redistributions in binary form must reproduce the above copyright notice,
13 documentation and/or other materials provided with the distribution. 12 this list of conditions and the following disclaimer in the documentation
14 - Neither the name of Motorola Mobility nor the names of its contributors 13 and/or other materials provided with the distribution.
15 may be used to endorse or promote products derived from this software 14
16 without specific prior written permission. 15* Neither the name of Motorola Mobility LLC nor the names of its
16 contributors may be used to endorse or promote products derived from this
17 software without specific prior written permission.
17 18
18THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 19THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
19AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 20AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 21IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
21ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 22ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
22LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 23LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
23CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 24CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
24SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 25SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
@@ -32,44 +33,44 @@ POSSIBILITY OF SUCH DAMAGE.
32precision highp float; 33precision highp float;
33#endif 34#endif
34 35
35uniform vec4 u_color1; 36uniform vec4 u_color1;
36uniform vec4 u_color2; 37uniform vec4 u_color2;
37uniform vec4 u_color3; 38uniform vec4 u_color3;
38uniform vec4 u_color4; 39uniform vec4 u_color4;
39uniform float u_colorStop1; 40uniform float u_colorStop1;
40uniform float u_colorStop2; 41uniform float u_colorStop2;
41uniform float u_colorStop3; 42uniform float u_colorStop3;
42uniform float u_colorStop4; 43uniform float u_colorStop4;
43uniform vec2 u_cos_sin_angle; 44uniform vec2 u_cos_sin_angle;
44//uniform int u_colorCount; // currently using all 4 45//uniform int u_colorCount; // currently using all 4
45 46
46varying vec2 v_uv; 47varying vec2 v_uv;
47 48
48void main(void) 49void main(void)
49{ 50{
50 vec2 pt = vec2( v_uv.x - 0.5, v_uv.y - 0.5); 51 vec2 pt = vec2( v_uv.x - 0.5, v_uv.y - 0.5);
51 float t = sqrt( dot(pt, pt) ); 52 float t = sqrt( dot(pt, pt) );
52 53
53 vec4 color; 54 vec4 color;
54 if (t < u_colorStop1) 55 if (t < u_colorStop1)
55 color = u_color1; 56 color = u_color1;
56 else if (t < u_colorStop2) 57 else if (t < u_colorStop2)
57 { 58 {
58 float tLocal = (t - u_colorStop1)/(u_colorStop2 - u_colorStop1); 59 float tLocal = (t - u_colorStop1)/(u_colorStop2 - u_colorStop1);
59 color = mix(u_color1,u_color2,tLocal); 60 color = mix(u_color1,u_color2,tLocal);
60 } 61 }
61 else if (t < u_colorStop3) 62 else if (t < u_colorStop3)
62 { 63 {
63 float tLocal = (t - u_colorStop2)/(u_colorStop3 - u_colorStop2); 64 float tLocal = (t - u_colorStop2)/(u_colorStop3 - u_colorStop2);
64 color = mix(u_color2,u_color3,tLocal); 65 color = mix(u_color2,u_color3,tLocal);
65 } 66 }
66 else if (t < u_colorStop4) 67 else if (t < u_colorStop4)
67 { 68 {
68 float tLocal = (t - u_colorStop3)/(u_colorStop4 - u_colorStop3); 69 float tLocal = (t - u_colorStop3)/(u_colorStop4 - u_colorStop3);
69 color = mix(u_color3,u_color4,tLocal); 70 color = mix(u_color3,u_color4,tLocal);
70 } 71 }
71 else 72 else
72 color = u_color4; 73 color = u_color4;
73 74
74 gl_FragColor = color; 75 gl_FragColor = color;
75} 76}