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Diffstat (limited to 'js/helper-classes/RDGE/GLRectangle.js')
-rwxr-xr-xjs/helper-classes/RDGE/GLRectangle.js24
1 files changed, 15 insertions, 9 deletions
diff --git a/js/helper-classes/RDGE/GLRectangle.js b/js/helper-classes/RDGE/GLRectangle.js
index cf9c123e..a801d3c4 100755
--- a/js/helper-classes/RDGE/GLRectangle.js
+++ b/js/helper-classes/RDGE/GLRectangle.js
@@ -400,27 +400,33 @@ function GLRectangle()
400 var w = world.getViewportWidth(), 400 var w = world.getViewportWidth(),
401 h = world.getViewportHeight(); 401 h = world.getViewportHeight();
402 402
403 // set the fill 403 // render the fill
404 ctx.beginPath(); 404 ctx.beginPath();
405 if (this._fillColor) 405 if (this._fillColor)
406 { 406 {
407 var c = "rgba(" + 255*this._fillColor[0] + "," + 255*this._fillColor[1] + "," + 255*this._fillColor[2] + "," + this._fillColor[3] + ")"; 407 var c = "rgba(" + 255*this._fillColor[0] + "," + 255*this._fillColor[1] + "," + 255*this._fillColor[2] + "," + this._fillColor[3] + ")";
408 ctx.fillStyle = c; 408 ctx.fillStyle = c;
409
410 ctx.lineWidth = lw;
411 var inset = Math.ceil( lw ) + 0.5;
412 this.renderPath( inset, ctx );
413 ctx.fill();
414 ctx.closePath();
409 } 415 }
410 416
411 // set the stroke 417 // render the stroke
418 ctx.beginPath();
412 if (this._strokeColor) 419 if (this._strokeColor)
413 { 420 {
414 var c = "rgba(" + 255*this._strokeColor[0] + "," + 255*this._strokeColor[1] + "," + 255*this._strokeColor[2] + "," + this._strokeColor[3] + ")"; 421 var c = "rgba(" + 255*this._strokeColor[0] + "," + 255*this._strokeColor[1] + "," + 255*this._strokeColor[2] + "," + this._strokeColor[3] + ")";
415 ctx.strokeStyle = c; 422 ctx.strokeStyle = c;
416 }
417 423
418 ctx.lineWidth = lw; 424 ctx.lineWidth = lw;
419 var inset = Math.ceil( 0.5*lw ) + 0.5; 425 var inset = Math.ceil( 0.5*lw ) + 0.5;
420 this.renderPath( inset, ctx ); 426 this.renderPath( inset, ctx );
421 if (this._fillColor) ctx.fill(); 427 ctx.stroke();
422 if (this._strokeColor) ctx.stroke(); 428 ctx.closePath();
423 ctx.closePath(); 429 }
424 } 430 }
425 431
426 this.createStroke = function(ctr, width, height, strokeWidth, tlRad, blRad, brRad, trRad, material) 432 this.createStroke = function(ctr, width, height, strokeWidth, tlRad, blRad, brRad, trRad, material)