diff options
Diffstat (limited to 'js/helper-classes/RDGE/src/core/script/jshader.js')
-rwxr-xr-x | js/helper-classes/RDGE/src/core/script/jshader.js | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/jshader.js b/js/helper-classes/RDGE/src/core/script/jshader.js index cad66b2a..2bccaa80 100755 --- a/js/helper-classes/RDGE/src/core/script/jshader.js +++ b/js/helper-classes/RDGE/src/core/script/jshader.js | |||
@@ -193,8 +193,8 @@ RDGE.jshader = function (addr) { | |||
193 | case "mat2": this.data = [0, 0, 0, 0]; break; | 193 | case "mat2": this.data = [0, 0, 0, 0]; break; |
194 | case "float": this.data = [0]; break; | 194 | case "float": this.data = [0]; break; |
195 | case "int": this.data = [0]; break; | 195 | case "int": this.data = [0]; break; |
196 | case "tex2d": this.data = [ctx.canvas.renderer.getTextureByName(g_Engine._assetPath+"images/white.png")]; break; | 196 | case "tex2d": this.data = [ctx.canvas.renderer.getTextureByName(RDGE.globals.engine._assetPath+"images/white.png")]; break; |
197 | case "texCube": this.data = [ctx.canvas.renderer.getTextureByName(g_Engine._assetPath+"images/white.png")]; break; | 197 | case "texCube": this.data = [ctx.canvas.renderer.getTextureByName(RDGE.globals.engine._assetPath+"images/white.png")]; break; |
198 | } | 198 | } |
199 | } | 199 | } |
200 | else { | 200 | else { |
@@ -245,8 +245,8 @@ RDGE.jshader = function (addr) { | |||
245 | case "mat2": this.data = [0, 0, 0, 0]; break; | 245 | case "mat2": this.data = [0, 0, 0, 0]; break; |
246 | case "float": this.data = [0]; break; | 246 | case "float": this.data = [0]; break; |
247 | case "int": this.data = [0]; break; | 247 | case "int": this.data = [0]; break; |
248 | case "tex2d": this.data = [ctx.canvas.renderer.getTextureByName(g_Engine._assetPath+"images/white.png")]; break; | 248 | case "tex2d": this.data = [ctx.canvas.renderer.getTextureByName(RDGE.globals.engine._assetPath+"images/white.png")]; break; |
249 | case "texCube": this.data = [ctx.canvas.renderer.getTextureByName(g_Engine._assetPath+"images/white.png")]; break; | 249 | case "texCube": this.data = [ctx.canvas.renderer.getTextureByName(RDGE.globals.engine._assetPath+"images/white.png")]; break; |
250 | } | 250 | } |
251 | } | 251 | } |
252 | else { | 252 | else { |